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  1. #10
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by PArcher View Post
    Crit? What? DET is the stat to go for.
    For DRG at i90, CHR > DTR > SSPD. CHR is only slightly above DTR, but both are a head above SSPD. People often mistake DTR is more valuable because each point is greater, but it also enjoys a third fewer points on any item to account for this. DTR and CHR also both have diminishing relative returns, so getting either in whatever quantity is fine. True maximization is largely academic. Skill speed is the least valuable due to having no effect on autoattacks, DoTs, or any interval over which a jump is used (long animation cancels out value of skill speed entirely). Some small amount is not entirely wasted because it helps close the gap in your rotation's timing introduced by jumps, but it's still just weaker than the alternative because it doesn't affect autoattacks -- still a glaring omission, if you ask me, and one which makes it rubbish compared to spell speed.

    Marginally related, MNK gets increasing returns on skill speed from GL stacks (additive with bonus) and reduced returns from critical hit rate due to autocrits and crit bonuses (Internal Release, also appears that Raptor form at least increases crit rate by 5% naturally -- need to test further). SSPD vs. CHR is similarly academic there, since both are crippled stats compared to DTR. If they ever fix skill speed affecting autoattacks, then SSPD will be a pretty nice choice, but for now, MNKs all just dump their points into DTR.
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    Last edited by Gamemako; 02-28-2014 at 03:39 PM.