My apologies for reposting this. A search of the Bug Report forum for "doom" shows:
-Several threads about summoner and scholar pets getting doom and that causing problems for them
-Someone having cutscene problems where they have "Doom" the game installed on their computer
-Someone losing their "Doom Spike" weapon skill
-Problems with the "Doom from belah'dia" levequest
-Someone perhaps being facetious referring to "the great bug monster of doom" in their Veil of Wiyu quest
-Someone referring to being stuck in the "black screen of doom"
-Someone else threatening to "bring doom" due to lost chocobo armor

And more relevantly:
-One person asking if the doom avoidance exploit is an intended mechanic, which has been filed by the team as "not a bug report" (and rightfully so, it's not in proper format per the forum rules)
-Myself, filing this bug prior, which has been marked as a duplicate.

Can you please let us know what the duplicate, active copy of this bug is so that I (and anyone else in the community) may track it's progress?

Quote Originally Posted by Takophiliac View Post
Doom AOE hitbox allows evasion of doom by exploiting terrain
Time: Always available
Frequency: Always available
World name: Balmung
Character name: Any character (Pentiki Mahougami reporting)
NPC name: N/A
Monster name: Terotaur
Class/Level: Any/35-37
Party or solo: Party
In-game time: Always available
Area and coordinates: Sunken Temple of Qarn
Steps:
1. Start Terotaur boss fight
2. Healer moves to the top of the piece of stone sticking out of the pile of collapsed rubble on the west side of the room.
3. Terotaur uses "Doom" effect
4. Healer (or anyone else standing up on the pile) is not affected by doom.



***Not a hardware or connection related issue***