I don't know why a lot of people seems to disgust his posts, same as gramul I take case by case with everyone, I don't think this game works as it should at all, 1.0 had its flaws but had a lot of depth in some aspects, like open world, crafting especially, combat, 1.23 made a very big improvement and you had more skill options so you could personalized your gameplay a lot. NM's, yes we need them out of the FATES, give us some mats from them to make stuff, incap syste, where are you?

A random powerful rare NM that can spawn anywhere taking the place of any boss being instance or open world to challenge a party of eight with very good loot and upgradable with quests or fights, so it doesn't become outdated...

Finding an NM while I explore a dungeon would be awesome, killing certain mobs to spawn an NM too (Coeurl and a lot of NM's from xi) using a farmed item to pop a big badass NM too, an NM that is so powerful that not many try to challenge (the one in Rampart Tomb), quests that you take while you're doing another just by passing thru an area or finding a gem, letter, piece of something, etc.

Secret chests that you need to unlock in some open world or instanced dungeons, NM's like Chimera waiting in the area for a party to fight it, more NM's like behemoth and odin, different mobs and NM's according to the weather and daytime (big buffalo and the eye thing in mor dhona), etc...