"Hello, Rokien here again! I hope everyone is having a good start to their weekend? I'm doing alright at work, blah!
Today I wanna talk about the unknown(OOooOOooooOOOO). Naa, nothing scary, but I want to talk about what we will know and what we wont know, when 2.0 comes.
Is every quests going to be marked(!)? Why not have hidden quests? Maybe hidden treasure, with a one of a kind item? Nm? The list can go on. It's fine knowing what there is to do, but I also wanna stumble on stuff as well. Meaning, if I do talk to random npcs or venture out, it will be worth while to do so, either for fun or rewards.
Now, I get people wouldn't like one of a kind items, I do however, especially just for esthetics. Though to make it not so one of a kind, we can produce fakes of the so called item. Leaving it rare, but where anyone can have it. If one finds it of course!
Hidden quests don't have to be coming from npcs either, you can be walking around and see a dead corpse and have it start an investigation quest. You can do a lot with this.
NMs, I think some agree that there should be rare nms, those could be these unmarked nms (nms that don't show on the map).
Just some thoughts I had, so please leave your thought, hate, anger, anything!
Tldealio: I don't see why everything has to be marked via on map or with (!).
I just want secret stuff in the game, that's all I'm asking~
Stuff like this:
Good evening,
Quote Originally Posted by gyano View Post
ジャーナルのMAPにてイベントの位置は確認できるわけですから、NPCの位置までMAP表示する必要はないと思います。
今の仕様は親切ではなくRPGの探索・探求(=クエスト)要素を壊していると思われます。
今のFF14は戦闘コンテンツに重点が置かれすぎていて、RPG要素が欠けていると思われます。新生でもこのままの仕様で進むのでしょうか?
You can check the event location through journal's map so I don't think you need to have it where it shows even the NPC's location on the map. I believe this feature breaks the RPG's function to search for the quest. Current FF14 is focused too much on battle content and lacking the RPG features. Is 2.0 going to be like this as well?
クエスト対象のキャラクターなどの位置をマップに表示していることについてですが、昔のゲームと比べると最近のゲームはクエスト対象となるキャラクターを探す範囲が広くなっていますので、わかりやすい方がいいと考えた結果、マップにも「!」を表示しています。
Regarding the characters from quest shown on the map, unlike old games, newer games has a large range of area to search for those quest characters therefore to make easier to spot them we have the ! displayed on the map as well.
NPC探しではなく、クエストのストーリーを理解することなどに探究心を費やして欲しいと考えているため、現状のような仕様にしていますが、AF装備など、置かれている場所を探して欲しいものについては、探究要素を残していく予定です。
We have it set up this way because we want the players to spend time understanding the quests story more rather than spending time on trying to find the NPC, but for quests such as AF gear which we want you to find the location we are planning to leave features where you have to research.
どのNPCからクエストが発生するのかを探して回るよりも、クエストを受注してから、どんなストーリーが待っているかワクワクと楽しんでいただければと思います。
Instead of running around finding out which NPC gives which quest, would like for you to enjoy the story behind the quests once you start them.
Thanks again"
I posted this back when 2.0 was a mystery(see what I did there). I would like to bring it up because well, I would like to think this game will get better, I just thought it would be a good idea for future updates for your game.