Quote Originally Posted by Preypacer View Post
"Personally, I think the penalty in XIV could be a bit harsher, for a few reasons.

Let me give you just one example why... and this is further illustrated in the next bit...

On one of my previous tries of FFXIV, I got sick of doing leves with other players. Why? Because they basically failed their way to a win. In other words, they 'zombied' their way through them. They would take a leve at a higher difficulty than they could reasonably handle. They'd go in, do as much damage as possible, die, respawn... wait off their death penalty - sometimes not even doing that much - go back... do as much damage as possible... die... respawn... go back... and so on. They would continue to do this until the leve was completed...

I suggested maybe using strategy to try and take them out more cautiously so we don't die so much. The response I got was pretty much "What's the point? Death is pretty tame in this game, so there's no point in being strategic. Just as good to just rush in and do as much DPS as we can".

That should never happen. Death should never be something that's "shrugged off" because there's no meaningful penalty for it.
While I definitely understand where you're coming from, I actually enjoy "zombieing" my way through leves (though until this discussion I wasn't aware that was a thing). The thing is personally I get a rush from taking on mobs of a much higher level, and sometimes coming out on top. Other times not so much. The point is I don't feel you should decide where my fun in this game comes from.

Also, I agree with the OP in the sense that this death penalty sucks. And before everyone blindly attacks me, hear me out. I've played other MMOs with "harsher death penalties" and I never had a problem with their implementation. Why you ask? Because there was a consequence, yes, but the consequence wasn't "I'm going to walk around/browse the net/do anything but actually play for three minutes."

I feel the way this game handles its death penalty does not give a sense of dread, like most of the posters here seem to want. It actually just acts as an inconvenience that breaks the flow of the game and compels me to stop playing for its duration. With this death penalty, no one really is getting what they want, and that's what I believe the OP is trying to express.

Also to other people who just say "go play 'Insert different MMO here'" doesn't get anyone anywhere. This isn't about other games and we really should work on our focus. Not to mention that at this point, it isn't even clever anymore.