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  1. #1
    Player
    ErBear's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Elu Zaltana
    World
    Sargatanas
    Main Class
    Archer Lv 50

    How come we can't play with friends?

    How come we can't play with friends in ARR like this : http://www.youtube.com/watch?v=yKXCWPi3Pi0
    (33)

  2. #2
    Player
    haseo0730's Avatar
    Join Date
    Jun 2011
    Location
    Archadian Empire
    Posts
    55
    Character
    Meredy Aifread
    World
    Masamune
    Main Class
    Alchemist Lv 50
    Missed this sooooooo much. The days when people gathered up for NM runs, then just go outside Ul'dah for hunt, doing whichever NM they wanted first in a wilderness. Then defeating those NMs and getting some useful material for crafting of yet another useful item
    (21)

  3. #3
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Ugh that's all I want. It's the only reason I play mmos to hang out with people and kill bosses for fat loots ._.

    Quote Originally Posted by Errors View Post
    Yoshi already mentioned they weren't bringing back the roaming NMs sadly. I think it's a missed opportunity. Then again things can change over time.

    If this is true than it's no reason for me and my fc to continue this game. We were just hoping maybe in a later patch they would add open world elites/bosses. But if thats never going to happen then what's the point? If hes never going to add open world content what on earth is the point of this game?
    (26)
    Last edited by Faedden; 02-26-2014 at 04:40 AM.

  4. #4
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Faedden View Post
    Ugh that's all I want. It's the only reason I play mmos to hang out with people and kill bosses for fat loots ._.

    If this is true than it's no reason for me and my fc to continue this game. We were just hoping maybe in a later patch they would add open world elites/bosses. But if thats never going to happen then what's the point? If hes never going to add open world content what on earth is the point of this game?
    Well the hanging out and killing bosses for "fat loots" is something this game does have. Primals/Moogle/Ultima for your direct boss fights. The open world NMs not so much. But that does limit you to you and seven other friends. There has been talk about alliances but no details is that's just going to stay in Crystal Tower or not. I have a feeling if NM do get reintroduced it will be something like how the Treasure Maps work. Get item, go to location, pop NM.

    Q: How will we fight notorious monsters in A Realm Reborn? Will they only appear in FATE battles and dungeons?

    A: For the most part, NMs will only appear in FATE battles. Once a FATE has started nearby, it will be marked on the map, so players that join will notice the NM right away. We want these battles to be a fun experience that brings players together. Some very large NMs are hiding out there somewhere, so stay alert!
    Source

    Now keep in mind that's from the 5th Live Letter, but they really haven't changed this stance since then.

    Edit: There is a inherent problem with the NM/HNM open world system. 1. Competition of certain NM/HNM if "mad loots" are dropped. FC's could put a lock down on certain NM/HNMs. 2. Currently FFXIV doesn't really have a claim system to lock out people, so perhaps number 1 isn't a concern. However, if that's the case then it's just like an Odin or Behemoth. Mass mob of doom/lag/render issues. 3. If "fat loots" don't drop off of NM/HNM people won't really do them. Just having them there to be there isn't really an incentive to add them to the game. 4. The current zones would have to be expanded it bit. 1.0 could handle NMs roaming the world due to the fact it was massive in size. The current game only gives us a portion of the map size that 1.0 had (the maps we currently have aren't smaller, we just don't have access to the full map).


    Quote Originally Posted by Sotek View Post
    But we are getting open world Primal FATEs where, the Free Company that claims gets to later summon the Primal properly. So there's that.

    One might be concerned that its a FATE, but... Well, firstly I seem to remember you can help random people with NMs in 1.0, you just wouldn't get credit if you weren't in the party that claimed it. Secondly, if a rival Free Company claims Ifrit, and you want to claim Ifrit so you can summon him, I really doubt you're going to join the zerg rush against Ifrit when you can instead watch them die and then claim Ifrit...
    I'll believe it when I see it. hehe

    From 2012 - Source

    Perhaps most interesting is what Square Enix is doing with summons. Instead of giving every player the ability to summon primals like Ifrit or Shiva, there will only be one Ifrit per server. “The players will get together in their Free Companies [guilds] and they will fight Ifrit. If they defeat him, they will get the opportunity to summon him once. That Free Company will get to decide where and when to use him. Then Ifrit goes out to another place in the world for other people to go get him, so it’s like this competition between people in the world. This won’t be instanced, this will be public content, so anyone in the world can do it.” Until Ifrit is summoned, no other player group will be able to summon him. When Ifrit is actually brought into a fight it seems like nearly everyone in the server will know, because the skies will turn red. Then once the skies clear, you’ll know Ifrit is again available to defeat and acquire. “The whole world is involved in the summoning of these monsters.”
    (2)
    Last edited by Errors; 02-26-2014 at 05:06 AM.

  5. #5
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Errors View Post
    Snip
    Great more fates that won't drop anything. There's nothing wrong with Competition, not to mention there's multiple ways to handle it. Like how EQN is doing, with completely random boss spawns. Or a kill/loot lockout since SE loves to use those. The whole map size thing I can see possibly being an issue. Played an mmo before with the same size/slightly larger maps and when a world boss would spawn, it didn't hurt the map or anything. I'm not sure if that also has anything to do with the quality of servers or whatever. It's just really disappointing that everything is going to be in an instance or a boring zerg fest fate.
    (3)

  6. #6
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Faedden View Post
    Ugh that's all I want. It's the only reason I play mmos to hang out with people and kill bosses for fat loots ._.




    If this is true than it's no reason for me and my fc to continue this game. We were just hoping maybe in a later patch they would add open world elites/bosses. But if thats never going to happen then what's the point? If hes never going to add open world content what on earth is the point of this game?
    Can I have your stuff?
    (7)

  7. #7
    Player
    Z3M0G's Avatar
    Join Date
    Jul 2011
    Posts
    85
    Character
    Tarek Darichian
    World
    Zalera
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Faedden View Post
    Ugh that's all I want. It's the only reason I play mmos to hang out with people and kill bosses for fat loots ._.




    If this is true than it's no reason for me and my fc to continue this game. We were just hoping maybe in a later patch they would add open world elites/bosses. But if thats never going to happen then what's the point? If hes never going to add open world content what on earth is the point of this game?
    What's the difference between doing this and doing Treasure Hunts? I did some for the first time this weekend with a party of 8 and it seemed to be just like this experience...
    (1)

  8. #8
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Z3M0G View Post
    What's the difference between doing this and doing Treasure Hunts? I did some for the first time this weekend with a party of 8 and it seemed to be just like this experience...
    Because treasure hunts are easy, beyond easy and they drop nothing but skins and MAYBE potash. I've done treasure maps, some times even Chimera popped and it was just extremely watered down and we facerolled all over it. Treasure maps are just killing normal mobs with the word "treasure map" slapped on to it.

    I mean have none of you guys ever hunted down world bosses? Not none of this FF watered down crap, I mean in real mmos like rift,tera, aion, RO, etc it's not even remotely the same.

    Quote Originally Posted by rhemi1 View Post
    Their complaint seems to be the reward, not the system.
    My personal complaint is both, the reward AND the system. IMO the point of world bosses is to compete with other people and do hard content WITHOUT going into an instance. It gives you a reason to go out an explore the world. And not just world bosses but elite mobs too.

    Quote Originally Posted by rhemi1 View Post
    If they created a treasuremap that spawned an boss that required a Full Party to defeat and was sufficiently difficult, dropping equal rewards to the current raid tier, would you be fine with that, or do you just absolutely have to have the feeling of camping one boss for 10 hours with a group while twiddling your thumbs and smacking random mobs to pass time?
    Why does it have to be treasure maps? How come it can't just be a roaming mob? If they added that to treasure maps it would be a start, but whats with you guy's fixation with treasure maps? Not to mention having something telling you were it spawns ruins the "adventure" and "excitement" part of just accidentally stumbling upon one or trying to find it.

    The fact that you had to ask the difference between a world boss and an instance boss shows that you've never done REAL open world content. World bosses are usually more difficult than instance bosses and therefore more fun. Not to mention it gives you something to do with out queing and just standing around town. What's so wrong with that? Why are people like you so against open world stuff? I dont know about you but standing around afk waiting for the que to pop just isnt fun and a lot of people don't find it fun either. Which is why there's so many open world threads/suggestions
    (4)
    Last edited by Faedden; 02-27-2014 at 01:32 AM.

  9. #9
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Faedden View Post
    I mean have none of you guys ever hunted down world bosses? Not none of this FF watered down crap, I mean in real mmos like rift,tera, aion, RO, etc it's not even remotely the same.
    In tera it was faceroll easy as well, and they also had pathetic drops. The only decent drop was that argon part you needed for the visionmaker gear, and that had such a pathetic drop rate that people were soloing bams all day for weeks and not seeing a single one. It was a chore and dumb boring, the only non-faceroll content in that game was instanced dungeons like MCHM, much like FF.

    Also lol "real" mmos. I suppose we should aspire to F2P scumming such as 60 dollar maid outfits for the overly-sexualized race and putting upgrade materials in the cash shop?
    (1)

  10. #10
    Player

    Join Date
    Feb 2014
    Posts
    10
    Quote Originally Posted by SarcasmMisser View Post
    In tera it was faceroll easy as well, and they also had pathetic drops. The only decent drop was that argon part you needed for the visionmaker gear, and that had such a pathetic drop rate that people were soloing bams all day for weeks and not seeing a single one. It was a chore and dumb boring, the only non-faceroll content in that game was instanced dungeons like MCHM, much like FF.

    Also lol "real" mmos. I suppose we should aspire to F2P scumming such as 60 dollar maid outfits for the overly-sexualized race and putting upgrade materials in the cash shop?
    BAMs in Tera are harder than anything here ._. And if it was a dumb boring chore, why did you do it? You know you don't HAVE TOO.

    What does cash shop have to do with anything? Tera, Rift, Aion were all p2p games btw.
    (1)

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