Quote Originally Posted by Mimilu View Post
And that's a bad thing?
This would effect you, who has all battle classes at level 50, the most, considering it would nerf all but one of them at a given time (your main).
I wouldn't mind, it makes sense to me that someone that plays black mage most of the time would be able to do more damage than someone that plays monk most of the time but swaps over to black mage for things like Garuda Extreme because they can't figure out wicked wheel. I also know this won't happen, Yoshi-P has already said in some interviews that he has had to kill some of his own ideas for this game because it would force players to make choices that could take away the "everythingness" for one character, like his idea for gladiator, instead of branching to paladin and dark knight, having to make a choice between paladin or dark knight. I like the second idea personally, only put in a quest where you could swap, but maybe put a week long cooldown on it or something. You would still be able to do everything on one character, just not everything right now, and that is one of the problems with this game, people want everything right now, with as little work as possible, that's why there is so much whining about the stats being tied to class instead of job, they say you have to gimp one job or the other, which isn't true, you farm seals, buy hymns then you can swap your points at will, but then those people complain it is too much work, stupid and against the armory system letting you do everything, and they refuse to admit that a summoner with 15 less int is still a summoner, so the system isn't preventing them from being a max stat summoner, their laziness to not farming seals is.