in other words you just want a super casual game where they give you the best gear like candy. oh well
in other words you just want a super casual game where they give you the best gear like candy. oh well
Funniest thing is that you started the rant on what is Fun & now are hardcore vs casual.
Hardcore isn't about spending hours playing the game to prepare to play the game. Also no where in my comments did I say that I should have BiS just handed to me.
I am just not the type who thinks that farming trash for 50g a pop to fill the wallets of others is fun. Not even to mention the fact that anything I would want I can either make myself or have a fc member make.
I don't think that forcing 10min to get anywhere is fun either.
When new zones are opened, I will go running through them to see what is there. After that its meh.
SE cannot make this game fun, they can only inhibit it. The people who are in my fc, friends list or even occasional df pt make it fun. Your suggestions just make the game 'work' & I do that enough hours of the week, thanks.
Something a lot of people should have realized coming into ARR (whether from 1.23 or fresh), and has even been stated multiple times, is that FF14: ARR is WoW for Japanese people. Japan never got to experience a WoW-style casual MMO, especially not a Final Fantasy one, that's why the design of the entire game shifted toward making it way more casual friendly than the previous incarnation. That's the reason that vertical progression exists in it and that it's SO incredibly linear. If they ever decide to add any traits to gear or make any actual horizontal progression gear, then I'll be surprised. If this isn't what you want out of ARR, then you should honestly unsub - because if there's one thing SE has shown time and time again it's that they will stick to their guns as long as the sub count stays above what they expect. Yoshida came on to fix that problem and, at first, he had the idea of simply improving the game - however that quickly devolved into reshaping the whole thing and turning it into what we have now. No matter how many times you suggest to make things more difficult, more diverse, more hard to find/afford gear you won't get any of it. An easy example of this is Housing - it goes COMPLETELY against the casual philosophy and EVERYONE freaked out over it. That's the majority of the playerbase, that's the game this is.
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