Quote Originally Posted by TheUltimate3 View Post
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It actually strengthens the argument that this game basically hands things out to you, which is why anything can be an accomplishment by definition, but this game is just so...basic that it doesn't really feel like an MMORPG. Different strokes/folks and all that, but the first image is from 1.23, the version everyone thought they were getting with 2.0 only better but instead it everything was just..thrown out essentially.

I don't personally feel my accomplishment was cheapened, as it's just a video game - however it just feels odd that what used to actual goals are no more than a higher stat weapon when if you look at any other FF game (including XI), weren't ultimate and relic weapons usually obtained after a long series of (Usually) challenging quests or sometimes tough side bosses? In ARR the only difficult part of relic is the people you play with.

So when someone brings up the relics in this game or a counter to 'challenge' and whatnot, this version really did tone down almost everything to the point even the F2P MMOs from Korea sports more challenge and long term goals...and even better itemization.