Doesn't seem like it would be too hard to implement blue mage. One of my linkshell member's characters bugged out one time and he actually had monster abilities set as his class abilities. He was running around spamming 1000 needles and stuff..it was pretty funny. I'm guessing Blue Mage isn't high priority for the next class introduced though.
As far as the beastmen currency, has there been any solid info on when it's going to be implemented for use? Right now I just keep piling it up on one of my retainers hoping I can use it some day.
This would be nice but it sounds rather optimistic. Maybe there's something in place when you have the relic quest flagged that you can't stock up anymore beastmen seals. It's just the pessimist in me, but SE hasn't been known to make things too convenient in the past. I guess the only way we'll know is when the quest is able to be completed and someone tries to start their second weapon.