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  1. #1
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 11/16/11 Action queue coming back in 1.20 as option

    Some might be happy with this one

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good Evening,

    先行入力に関するたくさんのフィードバックありがとうございました。
    Thanks for the many feedbacks regarding queue

    皆さんのフィードバックを受け、開発チームで検討した結果、
    パッチ1.20にて先行入力を再実装することになりました。
    After receiving everyone's feedbacks, and result of dev team checking into this.
    They will re-release the action queue system back in 1.20.


    なお、先行入力を使用するかどうかはテキストコマンドでON/OFFの切り替えもできるようになりますので、
    皆さんのバトルスタイルや好みに応じて選択していただければと思います。
    Now this time you will be able to turn on/off using text command to use or not use the action queue so please use this depending on how you like, or your battle style.
    (21)

  2. #2
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reinheart View Post
    Some might be happy with this one
    Thanks for the translation!

    But, I have to ask, what is the action queue system again?
    (1)

  3. #3
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by normalforce View Post
    Thanks for the translation!

    But, I have to ask, what is the action queue system again?
    Right now you can only use action/spells/abilities after the current action/spell/ability is finished; before we were able to enter action/spell/ability ahead of time so it automatically uses it after the current.
    (2)

  4. #4
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reinheart View Post
    Right now you can only use action/spells/abilities after the current action/spell/ability is finished; before we were able to enter action/spell/ability ahead of time so it automatically uses it after the current.
    Quote Originally Posted by Griss View Post
    remember before .19 when you could select an action while your character was performing another and have it fire off? Ie you're curing some one you could set up another cure or attack while your character was casting.

    there bringing that back as an optional thing.
    Ah, thank you both. I guess I just hadn't paid that much attention to action queues, nor do I remember all that much on how things were prior to 1.19.
    (0)

  5. #5
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by normalforce View Post
    Thanks for the translation!

    But, I have to ask, what is the action queue system again?
    remember before .19 when you could select an action while your character was performing another and have it fire off? Ie you're curing some one you could set up another cure or attack while your character was casting.

    there bringing that back as an optional thing.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  6. #6
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Quote Originally Posted by normalforce View Post
    Thanks for the translation!

    But, I have to ask, what is the action queue system again?
    I too have been wondering about this myself, and yay for combo info ^^

    EDIT: Reinhart beat me to it lol
    (0)
    Last edited by Antanias; 11-17-2011 at 02:18 AM.

  7. #7
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reinheart View Post
    Some might be happy with this one
    YESSSS they just need to release the skill info now ; ;
    (0)

  8. #8
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I can't see many people not using the queue, good news though.
    (0)

  9. #9
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 11/16/11 Q/A regarding Combo system

    Q/A regarding Combo system

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening

    Quote Originally Posted by pub View Post
    「アクション成功直後」とはどのタイミングか
    「アクション成功直後」の持続時間はどの程度か
    What is the timing when mentioning "Right after succeeding action" ?
    What is the timer left after "Right after succeeding action"? (to use next combo action)
    「アクション成功直後」はそのアクションが実行されたタイミングを指します。ただし、選択したアクションが回避された場合などは成功とはみなされませんので、もちろんコンボを続けることはできません。
    アクション成功から次のアクション発動までの持続時間は10秒前後(5秒 + α(モーション等の時間))を想定し、現在調整中です。
    "Right after succeeding action" means the timing that action has been used. However if that action has been evaded/missed it doesn't count as success so you wont be able to continue the combo.
    After successful action to start of next action the timing is around 10 seconds (5 seconds + a (time for the motion)) is the idea and is currently being adjusted.


    Quote Originally Posted by pub View Post
    コンボの間に何らかの行動は挟めるのか
    Can you put something in between combo's?
    オー トアタックによる攻撃/アビリティ/アイテムの使用などは合間に実行してもコンボを阻害することはありません。たとえばアクション実行→攻撃力アップのア ビリティ→コンボの二段目といった使用方法ももちろん可能です。ただしコンボ条件ではないアクションや魔法を使用した場合は、コンボが途切れてしまいま す。
    Attack from auto-attach/ability/item usage wont disturb the combo. For example using action (combo related) > Damage up ability > 2nd combo action can be possible. However if you use action/spells that is not in combo condition it will break the combo

    Quote Originally Posted by pub View Post
    特に「向き」が条件になっているものに関して、相手をスタンなどの状態とせずにコンボしていくことは可能でしょうか。現在の敵の中にはかなり短い間隔で攻 撃してくるものがいるので、自分一人では回り込めずに常に敵の正面からしか攻撃できない、という状況にならないでしょうか。
    Specifically for the ones that require direction as a condition, is it possible to not stun the enemy to make the combo possible? Currently there are enemy which has really short delay on attacks and you wont be able to go behind the enemy alone and end up always attacking the enemy from the front; wouldn't situations be like this?
    基本的にはソロであっても、何かしらのコンボはできるように、アクションの再配置を行います。
    ただし、攻撃間隔の短い敵などについては、スタンをさせるなど工夫が必要な場合もあります。
    We are making action rearrangements so basically you can do some type of combo solo. However for enemy with short attack delay there are times that may require some planning to stun and such.
    (8)

  10. 11-17-2011 01:28 AM

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