http://www.youtube.com/watch?v=tu9chHQUdKw

last video for today! bored at work.... sorry

small posts

http://goo.gl/qMHJR - When your party member DC's in ARR they will automatically go back in the party when they get back. So you don't have to do it like now where you have to invite them back.

http://goo.gl/EGMg1 - OP asked if it's possible to change font-family on lodestone and Triairy said in ARR Lodestone will change where it's better optimized for smart phones so for that reason they wont add feature to change font-family.

Regarding Food Items Continued
Quote Originally Posted by Triairy View Post
こんばんは。
Good evening,

引き続きのフィードバックありがとうございます。
Thanks for continuing to give feedbacks.

Quote Originally Posted by Nanja View Post
ステータスの上昇量の差は現状程度にしておいた上で、
Keeping the status max cap similar to current version.

・効果時間数倍、しかも死んでも効果が切れない
- Double the effect time, and where the effect doesn't go away even after death.
・街中での移動速度上昇
- Increases movement speed within town
・ソロ&非戦闘時にリジェネ
When solo and not fighting to add regen effect
等の戦闘に直接影響が及びにくい点を付け足すとか、
Adding above effects which doesn't affect battle directly or:

・体が大きくなる
Makes body bigger
・オーラがみなぎる
Can see aura around the body.
等のネタ系エフェクトが現れることを希望。
Have some fun effects like this one.
現状では、HQであっても食事アイテム効果時間は3分しか増えませんが、こちらも新生版でのバトルバランス調整を考慮した上で、効果時間の延長についても検討してみます。
Currently even if the food item is HQ it only increases by 3 minutes so for this one keeping the battle balance adjustments in mind we will look into increasing the effect duration.

個人的にネタ系のエフェクトはあったら面白いなぁとは思うのですが、残念ながら今のところ実装する予定はありません。
Personally I think those fun effects would be interesting but unfortunately at this time we have no plans for it.

また何かありましたら、フィードバックをお寄せください。
If anything else, please leave a feedback.