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  1. #1
    Player
    Vingtdeux's Avatar
    Join Date
    May 2011
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    174
    Character
    Boule Depoil
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by viion View Post
    The answer for this really gets me worried, while i understand about animation lag and that is one issue, the fact that eruptions can hit you from miles away or that it takes several seconds for an single item to be sold/traded to retainer is not related to animation and is a serious issue.
    I cannot agree more, I hope they're aware that the "screen/server lag" is the main problem currently, not animation lock (different topic).
    (2)

  2. #2
    Player
    Starlord's Avatar
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    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Vingtdeux View Post
    I cannot agree more, I hope they're aware that the "screen/server lag" is the main problem currently, not animation lock (different topic).
    /facepalm Why would they redo a Whole server engine "JUST" so they can fix animation lock... Makes entirely no sense at all. and besides for people that are furthest away from Japan will usually experience some sort of lag issues.

    Back in April of 2011 when they started this they were building the server engine with Lag and How much you can see on a screen in mind. I'm not worried at all by this. ( An Getting rid of Animation Lock is a big plus anyhow).
    (3)

  3. #3
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Starlord View Post
    /facepalm Why would they redo a Whole server engine "JUST" so they can fix animation lock... Makes entirely no sense at all. and besides for people that are furthest away from Japan will usually experience some sort of lag issues.

    Back in April of 2011 when they started this they were building the server engine with Lag and How much you can see on a screen in mind. I'm not worried at all by this. ( An Getting rid of Animation Lock is a big plus anyhow).
    Great, you're not worried, you're not the only person in the world.

    Some of us are worried, we dont want all this lag, it is SE specific, I've played on many games with servers in US/Asia/Japan, even Australia and had better ping times from the UK than I get from SE. But the issue is mainly something to do with its structure, you can do an action and have it processed very quickly, that is not the issue much it is how its dealing with certain data such as positioning data that is a problem, also how it deals with inventorying is a problem. When you trade an item it can take seconds to complete with the user, trade with retainer also takes a very long time and so on. This is what we're talking about.
    (3)

  4. #4
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by viion View Post
    Great, you're not worried, you're not the only person in the world.

    Some of us are worried, we dont want all this lag, it is SE specific, I've played on many games with servers in US/Asia/Japan, even Australia and had better ping times from the UK than I get from SE. But the issue is mainly something to do with its structure, you can do an action and have it processed very quickly, that is not the issue much it is how its dealing with certain data such as positioning data that is a problem, also how it deals with inventorying is a problem. When you trade an item it can take seconds to complete with the user, trade with retainer also takes a very long time and so on. This is what we're talking about.
    I'm just saying people worry way to much is all i'm saying, nothing more nothing less.

    If you honestly think that all this Reconstruction of the servers from the ground up was to just stop Animation Lock.. then your sadly mistaken. :/ it be a waist of time if it was for Just that.
    (3)
    Last edited by Starlord; 06-13-2012 at 11:24 PM.

  5. #5
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Starlord View Post
    I'm just saying people worry way to much is all i'm saying, nothing more nothing less.

    If you honestly think that all this Reconstruction of the servers from the ground up was to just stop Animation Lock.. then your sadly mistaken. :/ it be a waist of time if it was for Just that.
    Always looking at the bright side I see, I duno how you do it.

    I agree that we won't know for sure until alpha/beta to see what changes the UI and servers have on both gameplay and menu speed, Yoshi-p said in a JP post not so long ago that the reason why we can't bulk sell or sell in a queue is because the current client/server relationship doesn't allow for more than one instruction at a time.

    I am under the assumption that because he spoke about such that he is aware of the limitation and intends to fix it also.
    (2)

  6. #6
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Jinko View Post
    Always looking at the bright side I see, I duno how you do it.

    I agree that we won't know for sure until alpha/beta to see what changes the UI and servers have on both gameplay and menu speed, Yoshi-p said in a JP post not so long ago that the reason why we can't bulk sell or sell in a queue is because the current client/server relationship doesn't allow for more than one instruction at a time.

    I am under the assumption that because he spoke about such that he is aware of the limitation and intends to fix it also.
    We are rebuilding everything along with the effect engine.
    People seem to miss an important line sometimes :P.
    (4)

  7. #7
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Thanks Rein!!!! You're definitely getting better at translating! Good job!



    Quote Originally Posted by viion View Post
    Great, you're not worried, you're not the only person in the world.

    Some of us are worried, we dont want all this lag, it is SE specific, I've played on many games with servers in US/Asia/Japan, even Australia and had better ping times from the UK than I get from SE. But the issue is mainly something to do with its structure, you can do an action and have it processed very quickly, that is not the issue much it is how its dealing with certain data such as positioning data that is a problem, also how it deals with inventorying is a problem. When you trade an item it can take seconds to complete with the user, trade with retainer also takes a very long time and so on. This is what we're talking about.
    I'm pretty certain that the lag problems will be allieviated. In a different issue Yoshi hinted at the possibility of localized servers in another interview. Also, I vaguely recall reading that someone is running a fiber optic line underneath the north polar ice caps specifically to decrease latency between Europe and Japan.


    Anyways...
    Was there a second set of screenshots released for E3? I saw the pictures that were released on day one of E3, but people seem to mention screenshots I haven't seen.
    -Edit: figured it out
    (2)
    Last edited by Alzelia; 06-14-2012 at 01:21 AM.