


He think Tanaka set the droprates in VW so low, when in all reality, he was still around XI when they introduced give you everything Abyssea lol.
The only thing I can think of that he MAY have done with low drop rates were in Seiken Densetsu 2 with the final weapon orbs, which were low random drops off of random enemies in the Mana Fortress.
Fucking Tsunamis...
Doesn't have that low of drop rates. Ragnarok Online has that low of drop rates on cards. Step into abyssea..kill a few seal mobs, proc every NM.
Come back and tell me it has 0.01% drop rate, I implore you. As for the other posts, mostly about adjustments and the like, nothing about Tanaka. Not that it would have mattered regardless.
The drop rates in tandem with the time required to actually pop the NMs to acquire the gear, yes, they're terribly user-friendly.Doesn't have that low of drop rates. Ragnarok Online has that low of drop rates on cards. Step into abyssea..kill a few seal mobs, proc every NM.
Come back and tell me it has 0.01% drop rate, I implore you. As for the other posts, mostly about adjustments and the like, nothing about Tanaka. Not that it would have mattered regardless.
I've got reams of stories to tell about happy players from Salvage, Einherjar, ZNMs, and Sea, for a certainty.



It would have mattered a lot. actually !
This is their own fault they pushed everyone to Ul'dah for so long now, it will interesting to see if the new marketwards features will alleviate this at all.Currently we are using the high spec servers for 2.0 to try and make this stable but the server process code is still current FFXIV code so this max limit reaches before the 2.0 server code. (Rather than specs more like can't use the threads efficiently)
If more characters concentrate on Ul'dah we can't handle just with server specs alone therefore we have put the restriction on new characters right now.
(Even with 2.0 with much better optimized code/optimized thread if the character concentrates a lot in one zone and hit's the physical limitations it will end up in same situation. 2.0 will have a lot more space for maximum limit)
Try giving Gridania and Limsa more unique content next time SE :P
One simple solution is to give Ul'dah two channels until 2.0 to spread the population between two instances. (Rokien would love this :P)
I am glad they are nerfing MRD . o/
Last edited by Jinko; 04-26-2012 at 03:10 AM.



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