This one is about how potion/medicine timers are all shared and JP thread asking to separate them into categories.
こんばんは。
Good evening,
今回の薬品アイテム改修における調整は、現在のバトルバランスに合わせたものとなっています。現在薬品のリキャストは共通なため、メガポーションを飲むと1分30秒何も飲めなくなります。
せめて、ステータス系、回復系、状態異常系でリキャストタイマーを分けてほしいです。
Current potions/medicine reuse time is shared therefore when you use Mega-Potion you can't drink anything for 1 minute 30 seconds. Would like to at least be able to separate the reuse timers on medicines by category such as status type, healing type, status effect type
ご指摘のようなタイマーの分割に関しては、新生で強化系/回復系アイテムのタイマーを分割することも検討していますが、現行版で反映させることは今のところ予定していません。
Current medicine item changes were done to match current battle balance.
Reuse timers like you suggested is being looked at for 2.0 as buffing type and healing type but with current version we have no plans to implement this.
ですが、今後も必要に応じて調整していきますので、この薬品アイテムのこういう部分を変更して欲しいといった要望がありましたらフィードバックをお寄せください。
However we will make adjustments as needed so if there are suggestions where you want to have some medicine/potion changed please leave a feedback, thanks.
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