Ya, I don't think they understood Yoshida's message, what he said did make sense, if they try and split the story content into land/hand/fight it would take a lot of resources so it would be really hard to pull off and keep consistent. If you keep it as it is now story will be nothing more then a progression line for completing whatever the objective was which is boring and very unappealing for those that would like challenges in the story.

I don't think they consider how much work it actually takes to basically rebuild an mmo from scratch and for what they've had to work with they are doing a good job. While one can hope that they may add some concepts for land/hand next VU if I read what they said correctly it seems as if Yoshida wants to push out housing asap so that land/hand have a big amount of content to play with before the release of 2.0 though I could be wrong.

Honestly they should appreciate all the potential the future has for land/hand while yes it may come down to. Basically what it seems to come down to is when sub fees come up the ones who mainly wanna focus on land/hand don't want to play so they won't pay for the game and the economy may be hit a bit but it will rebuild itself as the months pass and more content is added that they want lol.