Quote Originally Posted by Reaujien View Post
That still doesn't mean there won't be sweet spots or spawn patterns anymore. From what we know so far they're just reducing the overall number of different items attained in a given area to just 3 or 4 different items.
no problem with sweet spots (I never said they're going to be scrapped, I just said they were A PART of the gathering process that I enjoyed) but spawn pattern? The whole purpose of it is that you have to remember wich logging/mining point is yelding what you're looking for, so once you get confident with the area you already know wich point to gather and wich to avoid, where to go when a point is extinguished and how to "control" the spawn of certain points, wich for me was something entertaining while otherwise I was doing something boring and repetitive (it's not like hitting always the same button on the same spot for every tree is fun...).

If there is only 1 type of logging/mining point there's just no need for that, everytime you see a point in a certain area you already know what you're gonna get and once you're finished with a point you just have to move to the closest one and do the same thing again. IMHO the best solution would have been to make every point yeld 3-4 items (like they will in 1.19) but to but 2-3 different kinds of logging/mining point in the same area so that the whole process is not frustrating (like it kinda is now sometimes ^^') but still entertaining and not boring.