Results 1 to 10 of 6254

Dev. Posts

Hybrid View

  1. #1
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Alcide View Post
    Uhm because there's just 1 type of logging/mining point per area? o.O
    That still doesn't mean there won't be sweet spots or spawn patterns anymore. From what we know so far they're just reducing the overall number of different items attained in a given area to just 3 or 4 different items.
    (0)

  2. #2
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Reaujien View Post
    That still doesn't mean there won't be sweet spots or spawn patterns anymore. From what we know so far they're just reducing the overall number of different items attained in a given area to just 3 or 4 different items.
    no problem with sweet spots (I never said they're going to be scrapped, I just said they were A PART of the gathering process that I enjoyed) but spawn pattern? The whole purpose of it is that you have to remember wich logging/mining point is yelding what you're looking for, so once you get confident with the area you already know wich point to gather and wich to avoid, where to go when a point is extinguished and how to "control" the spawn of certain points, wich for me was something entertaining while otherwise I was doing something boring and repetitive (it's not like hitting always the same button on the same spot for every tree is fun...).

    If there is only 1 type of logging/mining point there's just no need for that, everytime you see a point in a certain area you already know what you're gonna get and once you're finished with a point you just have to move to the closest one and do the same thing again. IMHO the best solution would have been to make every point yeld 3-4 items (like they will in 1.19) but to but 2-3 different kinds of logging/mining point in the same area so that the whole process is not frustrating (like it kinda is now sometimes ^^') but still entertaining and not boring.
    (0)

  3. #3
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    For those that wants to learn Japanese... what I always tell my friends... specially easier now than before... although sometimes translations are wrong..

    1. Go find a hiragana/katakana cheat sheet... I made one before but can't find it lol.
    2. Go buy both Japanese version and English version of a manga you like and start reading page by page side by side.
    Easier Japanese manga's have something called Furigana next to kanji characters so you can read it in hiragana/katakana.

    At least one of my friends did this and in 3 month time the dude started borrowing my JP version games (since they release earlier in Japan) and finished playing on his own.... crazy dude...

    Anything is possible if you work your butt off

    I need to work my butt off to learn game programming.... no time... orz

    sorry gonna stop posting lol off topic again wwww
    (3)

  4. #4
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Reinheart View Post
    For those that wants to learn Japanese... what I always tell my friends... specially easier now than before... although sometimes translations are wrong..

    1. Go find a hiragana/katakana cheat sheet... I made one before but can't find it lol.
    2. Go buy both Japanese version and English version of a manga you like and start reading page by page side by side.
    Easier Japanese manga's have something called Furigana next to kanji characters so you can read it in hiragana/katakana.

    At least one of my friends did this and in 3 month time the dude started borrowing my JP version games (since they release earlier in Japan) and finished playing on his own.... crazy dude...

    Anything is possible if you work your butt off

    I need to work my butt off to learn game programming.... no time... orz

    sorry gonna stop posting lol off topic again wwww
    Thanks for the tip Rein ^.^

    I was trying to use anime to teach me to speak it, so yeah it makes sense that manga would be a way to learn to write it. A fun and enjoyable way at least.

    Back to topic...

  5. #5
    Player
    Letrange's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    17
    Character
    Letrange Strange
    World
    Faerie
    Main Class
    Pugilist Lv 50
    @Reinheart, Could you see if there's any dev replies (or any Japanese side questions for that matter) about Canvas gear? I.e. are they all going to become collectors items because they can no longer be made, or are the listed crafting changes simply a "sample" and there are more recipes that are not listed?
    (0)

  6. #6
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Letrange View Post
    @Reinheart, Could you see if there's any dev replies (or any Japanese side questions for that matter) about Canvas gear? I.e. are they all going to become collectors items because they can no longer be made, or are the listed crafting changes simply a "sample" and there are more recipes that are not listed?
    could be an error like the Ether material Puk Wing being in the deleted item list.
    I can post that one on the JP side to see if reps can report it, it's missing material?? or just missing recipe (checking right now lol)

    Posted on JP side, I'm guessing they just forgot to add the recipe in there (no response from rep, just guessing lol)
    (0)
    Last edited by Reinheart; 09-30-2011 at 03:33 AM.

  7. #7
    Player
    Fayette's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    264
    Character
    Fayette Purrcy
    World
    Hyperion
    Main Class
    Weaver Lv 52
    Reinheart, could you please ask them about Bat Wings? They are on the list of items to be removed but my sister is a Culinarian and she needs bat wings so her Alchemist can make Gelatin for her Cul to make Stuffed Cabbage. Since Alch and Cul recipes aren't being taken care of until a later patch, there are some things being removed that will mess up recipes.

    Also, no Prickly Pineapples from Gathering anymore? How will a Cul make pineapple juice? I think making all these changes but leaving Alch and Cul out of the changes in this patch are really going to mess things up.

    Edit: Ok, so Pineapples will be bought from NPC. Still need to know about bat wings and gelatin! These changes was were way to much to process at once

    Edit 2: Thanks Reinheart for posting about the wings etc still being in the game and it was an error on their part to have removed them.
    (1)
    Last edited by Fayette; 10-01-2011 at 07:32 AM.

  8. #8
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Alcide View Post
    ... but spawn pattern? The whole purpose of it is that-
    Yes, yes, I know what spawn patterns are.

    Apparently our interpretations of the announced changes are quite different, and we won't know for certain the effects of the changes until the 4th (assuming it's not delayed) or unless a dev responds to a question specifically addressing "spawn patterns" post 1.19.

    Until either happens, I'm just going to assume business as usual with the exception of having less unwanted items at the end of the day.
    (0)