why limit the slots the increase the stats. its like doing work to get the same effect. just take away the slot cost and let us equip in all slots. that way we can spend years trying to get the best gears in each slot.
why limit the slots the increase the stats. its like doing work to get the same effect. just take away the slot cost and let us equip in all slots. that way we can spend years trying to get the best gears in each slot.
I love how they're terrified that +5 elemental resistance or +30 HP is going to break the game? Equipping jewelry in all slots certainly wouldn't make me a god last time I checked.
yea... but once attributes work.... do you know how OP it would be to have a mythril Choker, 2 electrum earrings... 2 mythril wristlets and 4 of those attribute rings, for instance 4 of the +7 Vitality rings?
Your accessories would start to outweigh your gear....
People have been saying remove the slot cost, it's not that big a deal... but it IS
With a +1 of all those pieces... you'd gain
def +62
MDef +59
eva +37
Vitality +28
HP +52
Attack +4
magic potency +7
And YG says a hidden +45 attack and magic potency
Thats just stats from jewelry with slot cost removed...... frikkin jewelry
that's kind of a big deal...
And taken into account the vitality will actually matter... that could really lead to an invincibly OP tank....
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