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  1. #3761
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Thank you Reinheart! Great job
    (2)

  2. #3762
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Most impressive. Thanks for the translation, Rein.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3763
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    solid interview
    (1)

  4. #3764
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Thanks for all the hard work Rein
    (2)

  5. #3765
    Player
    Donimo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Dagg Angier
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    That was a fantastic interview; the best of the bunch from the week of E3. Thanks, Reinheart!
    (2)

  6. #3766
    Player
    Freud's Avatar
    Join Date
    Jul 2011
    Posts
    1,687
    Character
    Freudd Erlone
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    thx for the trad!
    (1)

  7. #3767
    Player
    neorei's Avatar
    Join Date
    Mar 2011
    Posts
    1,262
    Character
    Neorei Dawnbreaker
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    yoshi is a very competent producer, he actually understands the MMO market and how players play.
    (5)


    Hero of Carpe Diem Linkshell

    http://hero.guildwork.com/

    always looking for good people.

  8. #3768
    Player
    Irzibe's Avatar
    Join Date
    Mar 2012
    Posts
    86
    Character
    Aslan Comert
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Reinheart View Post
    Also there are HNM class like Tiamat but are these also coming out?

    吉田氏:現在もやっていますが、いわゆるインスタンスレイドのように超大型の高レベルコンテンツあたりのボスになると覚えていただければ。
    Yoshida: Just think of it as boss for high level content such as large scale Instance Raids.

    ――これは何人くらいで戦うことを想定しているのですか?
    How many are players needed to fight?

    吉田氏:まだお答えできないですが、最低でも8人ではありますね。ただどう倒すかというのはコンテンツの腕の見せ所でもあります。例えば直接殴るだけが能じゃないですから。
    Yoshida: I can’t answer yet but at least you will need 8. Also it depends on how you will defeat it, depending on content. Just hitting it isn’t the only method.
    Hm, does that mean DoH and DoL will actually be useful for HNM fights?
    (0)
    Last edited by Irzibe; 06-13-2012 at 04:00 PM.
    Quote Originally Posted by Riv View Post
    Coming in 2.0, with the rest of the miracles.

  9. #3769
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    good job rein !
    (1)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
    Twitter : https://twitter.com/JOL_FFXIV

  10. #3770
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by Irzibe View Post
    Hm, does that mean DoH and DoL will actually be useful for HNM fights?
    Never could really understand why indirect combat was so lacking in so many of these games.

    I was watching a D&D game a few weeks back which had a bear spirit in an ancient temple with 5 pillars around the entrance which it would rip out of place and throw at players. Once all 5 pillars were gone, the roof collapsed on the bear's head. Bye bye bear.

    There are many ways that indirect combat can do massive damage like that. Hopefully we'll see some of that in the future ^_^

    Although, in the example I just mentioned, the roof collapsing blocked all entry into the temple where there may have been great treasures or whatever. Let's not lose our chance at treasure by taking more than one minute to down a boss XD
    (4)
    Last edited by mbncd; 06-13-2012 at 04:11 PM. Reason: Typo and paragraphing



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