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  1. #1
    Player
    PEANUT's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Dawn Nova'nuru
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Soukyuu View Post
    Source: [Dengeki] [ my comments ]

    As always, no guarantees for translation correctness. I left out some fluff, leaving only the bare points, maybe Rein will want to translate it fully. Yoshida-san talked a lot about their reasons for everything they are doing and he's being honest and straightforward about it, which I like.
    • Alpha
      • Alpha -> Wipe -> Beta, to not risk dragging any data bugs from alpha to beta
      • alpha is currently the minimal niveau they want to have
      • Once again a reminder from YoshiP: "alpha" = "stress test", not "play the game"
      • Global alpha will start end of the month
      • Plans are to get a lot of people in, if login counts drop, more will be invited. Aiming for a login rate of 60% of invited players.
      • PR will be parallel to alpha, for example promoting characters not usable in alpha [I'm guessing he means new races?]
    • Beta
      • Beta content packaging started
      • Beta will be next year
      • Controller UI will become available
      • Phase 1 will once again be a (closed) stress test
      • in Phase 2 they will increase the amount of participants
      • Phase 3 will make our saved data available
      • All races will be present in the beta version
      • Not all animations will be present for all races, so dummy animations will be used (for example, miqo'te ears not visible on a helm)
    • story of ARR
      • something similar to 4 heroes of light of FFI
      • end of era trailer has a continuation -> opening of ARR
      • ARR is set 5 years after end of 1.0, why world has recovered so fast is related to what happened in the last moments between Louisiox and Bahamut. Will be the main of the 3 storylines in ARR until the first expansion and will explain about the Allag Empire, Dalamud, why Bahamut was sealed and what became of Louisiox.
      • 2 other storylines:
        • conflict with Garlemard
          • first goal of the empire is to stop the beast tribes
          • conquest is only secondary
        • fight against the primals
          • aether energy is same as FFVII lifestream: use (summoning) damages planet, needs to be stopped
      • story will be episodic
        • first ep: conclusion of the 7th umbral era catastrophe (cap still lv50)
        • "Ishgard", "Recovery of Ala Mhigo", and "The Garlean Empire" used as examples for new story episodes/expansions
      • old 1.0 story got scrapped, however the essence is still there.
    • FATE
      • every participant gets a reward
      • start will be announced in the field
      • event flow:
        -> get close to the area
        -> party is autoformed + level synched
        -> fulfill objective
        -> reward based on damage and participation time
      • no timers to be able to participate again
    • Housing
      • S-sized land = S-sized house
      • no expansions; if you want a bigger piece of land, you have to buy it (full price)
      • if you don't need land, you can sell it to the NPC
      • moving to another patch of land is also possible
      • a newly bought house comes without any furniture
      • apparently, in L-size houses you can distribute the space inside to make own rooms. [Not sure I got that correctly]
    • Cities
      • LL & Ul'dah won't be shown a little longer. Both maps and the cities were changed.
      • "Universal design": all DoW Guilds are marked red, no matter the city
      • What was changed was mostly the ways between point of interest, making them shorter.
      • In case of LL, floor textures were changed to better distinguish between lower and upper floors.
      • Ul'dah's gate MIGHT be able to open now.
    • PS3 Version
      • PS3 Beta after PC Beta enters phase 3
      • Aiming for about 40 players visible on screen
      • additional to that, 4 M-Sized or 1 L-sized monster
      • since there will be LOD, you won't get the impression there are only 40 models visible on screen.
      • PS3 version coming along nicely
      • More about the PS3 version at the beginning of 2013
    • Misc
      • You won't be able to use macros from 1.0
      • Safe to delete the old client, but don't throw away you registration codes! [probably needed to DL ARR CE?]
      • Both PS3 preorder and collector's edition will have a bonus
      • All music in alpha is by SOKEN
      • Dev team size is currently 9 times the size of the original team
      • Bahamut design comes from Hiroyuki Nagamine, base by Akihiko Yoshida. Naoki Yoshida requested for Bahamut to be less mechanic and more leaned towards classic design, so that everyone seeing him would instantly recognize him.
      • He thought about voicing the NPCs too, but decided against it to favor faster update cycles. Voicing 4 languages takes too long, and should new languages be added, it would take even longer.
    "LL & Ul'dah won't be shown a little longer. Both maps and the cities were changed".

    Ahhh love this! I thought they didn't change anything to Limsa or Ul'Dah! Im glad to see they will at least look a "little" different from 1.0! ^^
    (9)

  2. #2
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Thanks Soukyuu~



    This one caught my eye.

    Looks like one of the bazaars in Thanalan?
    (0)

  3. #3
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Reward from the Labyrinth of Bahamut?
    (0)

  4. #4
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zantetsuken View Post
    Thanks Soukyuu~



    This one caught my eye.

    Looks like one of the bazaars in Thanalan?
    From what I understood, that's actually the Ul'dahn housing instance. Can't read the first kanji, but the "HOU" suggests "Housing" to me. The last kanji say "central plaza"

    Quote Originally Posted by Warlock View Post
    Reward from the Labyrinth of Bahamut?
    Yes. I'm working on the 4gamer interview now, but it will take a while. They're so freaking LONG!
    (4)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #5
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Soukyuu View Post
    From what I understood, that's actually the Ul'dahn housing instance. Can't read the first kanji, but the "HOU" suggests "Housing" to me. The last kanji say "central plaza"


    Yes. I'm working on the 4gamer interview now, but it will take a while. They're so freaking LONG!
    So you're working in the other interviews too? Can't wait to read the other recap then, thanks!
    (3)

  6. #6
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Pfft.... too bad I lost my registration code ages ago when I moved. Why do they insist on putting it on tiny slips of paper that vanish the moment they taste oxygen.
    (6)

  7. #7
    Quote Originally Posted by HiirNoivl View Post
    Pfft.... too bad I lost my registration code ages ago when I moved. Why do they insist on putting it on tiny slips of paper that vanish the moment they taste oxygen.
    Better organization ftw. Technically you should be able to see your registration on the SE account page...but I doubt SE would be that nice with it, I mean Steam does it for your XI purchase..POL Viewer used to do it..they should realize the general user will lose that shit like the next week lol.
    (5)

  8. #8
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Yeah i know right? I lost all my mixing bowls in that move too. I swear someone walked off with one of my boxes. >.<

    At any rate, it won't matter in the long run, since anyone with a FFXIV service account will be able to play ARR without having to re-register a service account.
    (0)
    Last edited by HiirNoivl; 11-23-2012 at 05:41 AM.

  9. #9
    Player Azurus's Avatar
    Join Date
    May 2011
    Posts
    495
    Character
    Amras Cerberus
    World
    Hyperion
    Main Class
    Conjurer Lv 61
    Oh no...if we need our reg codes I'm screwed lol
    (0)

  10. #10
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Can I start playing FINAL FANTASY XIV: A REALM REBORN" on my current account?

    The registration code you redeem activates your subscription to FINAL FANTASY XIV services on your registered SQUARE ENIX account. Therefore, as long as the service account you are currently using to play FINAL FANTASY XIV is a registered SQUARE ENIX account, you will be able to continue playing as normal, even after FINAL FANTASY XIV is re-released as FINAL FANTASY XIV: A REALM REBORN.

    It is also possible to start playing a new game with any unused registration code issued for the current version of FINAL FANTASY XIV after FINAL FANTASY XIV: A REALM REBORN service begins.
    ******

    So you're not screwed. I think Yoshi is referring more to the "unused registration codes". But I don't read enough Japanese.
    (0)

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