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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Hulan View Post
    How topical.

    Anyway, seems like they have things quite well in hand. Thank you, as always, for the hard work Reinheart.
    aww you mad that something I want they are doing?
    (4)

  2. #2
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Rokien View Post
    aww you mad that something I want they are doing?
    Uh... What? Are you so used to people hating you that's your first assumption? ^.^; I was just commenting that it's nice to get a topical response to a hot topic at the moment. You'll notice I agreed with you (with caveat) in your other thread.
    (4)
    Last edited by Hulan; 08-29-2012 at 01:59 AM.

  3. #3
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    Come on 1million views in less than 1 year Go Go GooOOo!
    (4)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  4. #4
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86

    Rep Response - 08/28/12 Range attack (magic) animations

    Regarding animations
    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by Lievre View Post
    個人的には、矢は帯を描きながら、相手に向かって飛び、
    投擲は各種武器種をイメージしたようなエフェクトを、
    魔法は専用のエフェクトで、地を這うような電撃や、火の玉、氷の氷柱などを投げつけたいです!
    Personally, would like to see the arrow flying towards the target and for throwing weapons to show those weapons, and for spells have an individual effect like lightning that runs through the ground, or throwing fire balls or ice pillars!
    遠距離攻撃を使用した際のアニメーションにバリエーションを増やして欲しいという件ですが、新生版では一部の魔法攻撃などで対象に着弾するまでのアニメーションが表示されるようになりますので、バリエーションは多少なりとも増える見込みです。
    Regarding adding more variations to animations for range attacks. In 2.0 for some spells it will show animation until it lands on the target so although the variation isn't much it is planned to increase.
    And update on same thread today

    Quote Originally Posted by Triairy View Post
    こんばんは。
    Good evening,

    Quote Originally Posted by hayaty View Post
    詠唱中のアニメーションエフェクトも追加して欲しいですね。
    Would also like to have more animation effects when casting a spell also.

    白の回復魔法に関しては合っているとおもうので現状そのままでもいいのですが、白の攻撃魔法や黒の魔法は属性に沿った詠唱エフェクトだと雰囲気が出てかなりいい感じになるとおもいます。
    I think for WHM healing spells the current effect matches so can leave it as is but for WHM, BLM's elemental attack spells I think it would give a better feel if you can add effect matching that element.

    現状ふわふわ上にむかっている赤く丸い玉みたいなヤツで統一されていると思いますが、サンダー系では紫系の色合いで詠唱者の周りにバリバリ電気系のエフェクトが加わるとか、ブリザド系だと氷の結晶が回りに出来て消えてみたいな、そんな感じだと何の魔法を唱えているかも見た目でわかりやすいですしいいかなと思うのですがいかがでしょうか?
    Right now red ball like thing rises up but for thunder type spells have purple color instead with lightning effect around it, or blizzard types to show ice crystals. Something like that which makes it easier to know what spells is being casted right away from looking. What do you think?
    新生版では幻術魔法/呪術魔法/白魔法/黒魔法/歌などのカテゴリーで詠唱モーションが異なります。また魔法の属性などでエフェクトの色が変わり、何系の魔法を詠唱中なのか見分けやすくなる見込みです。
    In 2.0 Conjurer/Thamaturge/WHM/BLM/Songs will have different casting motions depending on the category. Also the color of the effect will be different depending on the spells element so this should make it easier to see what type of spell is being casted.
    (18)

  5. #5
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    hmmm... I saw someone's blog seems have some weird information:
    http://lodestone.finalfantasyxiv.com...entry?e=412610

    from google translate I can see some cellphone app...but not much new stuffs
    (0)
    Last edited by Deli; 08-29-2012 at 08:31 AM.

  6. #6
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Deli View Post
    hmmm... I saw someone's blog seems have some weird information:
    http://lodestone.finalfantasyxiv.com...entry?e=412610

    from google translate I can see some cellphone app...but not much new stuffs
    It's recap of the connect!on October edition.

    Some new info I didn't translate from other posts regarding this magazine:
    開発中(最初に選べるコマンドは8種類で、階層を1つずつ降りていく仕組み)
    ・対象をターゲットすると、「FFXII」のように敵と冒険者がラインで結ばれるように出来ないかと苦闘中
    ・キャラクターが動くとカメラがデフォルトの位置に戻ろうとする動きをオフに出来るようになる(設定で変更できるように)
    ・新生SSの「森のエリア」黒衣森。木々が腐っていたり、もっとひどい状況になっている場所も存在する
    ・新生SSの「桜花狂咲」「ドラゴンダイブ」撮影者は吉P。エフェクトは他のプレイヤーにも見える
    ・セイレーンとデスクロー(イメージイラストに登場のモンスター)は何らかのコンテンツのボス的な存在として登場予定
    ・デリバリーモーグリの発送はモーグリのいる場所でしか出来ない。受け取りはどこでも可能
    ・アイテムの到着は携帯電話向けのアプリでリアルタイムに確認可能 
    ・ワンタイムパスワードの機能もつく
    ・キャラクター情報、インベントリの中身、フレンドの装備状態、リテイナーの持ち物、フリーカンパニーのメンバーリストなどを確認可能
    ・デリバリーモーグリを介したアイテムの送受信やリテイナーの出品設定変更なども予定
    ・たとえばモグレターでとどいたメールをゲームにログインせずアプリから見る、などのことができる
    ・一部のアプリはLoadstoneと機能が重複
    ・バザーにゲーム外から直接出品できる機能はアプリだけになる予定
    ・造船所NPC居住区エリアはリムサ・ロミンサに納入する予定の軍艦が建造されている。ここからPvP用のコロセウムに向かう船が出る?(グリダニアやウルダハにも同様の施設が存在)
    ・都市国家の構造はフィールドほどには変わらない
    ・チョコボのジャンプはアニメーションチームがチョコボを飛んでいるように見せたいということであの動きになった
    ・いろいろな辺境に宿屋が設置されるため、ログアウトボーナスのためにいちいち都市まで戻る必要はなくなる。こうした集落には必ずデリバリーモーグリなどの拠点に相応しいサービスを提供するNPCがかならずいる
    • Still under development but at first you have 8 commands to choose from and from there going down (guessing starting menu will be limited for new players and once they get used to the system you gradually get more menu commands.)
    • Right now trying to see if it's possible to add a target line like the one used in FFXII which connects a line between the player and enemy.
    • You can set the camera movement to off so it doesn't move back to default position when character moves. (can change in options)
    • 2.0 Screenshot of the forest area is the Black Shroud. There are other areas which is in far worse condition.
    • The person who took the screenshot of the DRG WS was YoshiP. Effect can be seen by other players.
    • Siren and Death Claw is planned to come out as a boss type beings in a content.
    • You can only deliver/send goods from where Delivery Moogle is at, but you can receive from anywhere.
    • It's possible to check the item receive status with phone app at real time.
    • Phone app will have one time password feature
    • Phone app - Send/Receive item through delivery moogle, change settings for retainers items being sold is being planned.
    • Phone app - can check mail received such as mog letter through app without logging
    • Phone app - some feature are same as The Lodestone
    • For feature to sell items directly on bazaar is planned for the app only.
    • Shipyard area has warships being constructed which is being planned to be supplied to Limsa. From there you can get on a ship to go to the PvP specific Colosseum? (Similar area exists in Gridania, Uldah)
    • The structure for main cities is pretty much same
    • Regarding chocobo's jump - Animation team wanted to make chocobo look like it's flying and it was made that way.
    • Inn will be in many area's for that reason you won't have to run back to city to get the logout bonus. In these type of areas will have delivery moogles and other NPC's with similar supporting services.
    • Aside from the 9/1 talk show there may be more updated info at TGS
    (16)

  7. #7
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Reinheart View Post

    • Siren and Death Claw is planned to come out as a boss type beings in a content.
    Hi Reinheart,

    Thanks for the update.

    I'm a little bummed that Siren is also turning into a Boss.

    At this rate with all the classic / major Summons (Ifrit, Garuda, Shiva, etc.) being Company/Group summons, and Siren gone, I wonder what the actual Summoner Job will summon?
    (0)

  8. #8
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Kiara View Post
    Hi Reinheart,

    Thanks for the update.

    I'm a little bummed that Siren is also turning into a Boss.

    At this rate with all the classic / major Summons (Ifrit, Garuda, Shiva, etc.) being Company/Group summons, and Siren gone, I wonder what the actual Summoner Job will summon?
    You can summon those awesome elementals that are identical but different colors.
    (0)

  9. #9
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Gidonoidon_Sur View Post
    You can summon those awesome elementals that are identical but different colors.
    Maybe they'll add Fenrir :O

    I think summons should have been a Limit Break for SMN..like Ifrit's hellfire as the finisher instead of meteor.
    (0)

  10. #10
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    (0)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
    Twitter : https://twitter.com/JOL_FFXIV

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