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  1. #1
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Hopefully the Need/Greed/Pass system is better refined, since at present implementation in MMOs all it does is guarantee those who can't even use the item will be passed over automatically, but it doesn't guarantee who needs it will actually get it, because everyone could "need" it just to get it. Just dumping it into a loot pool like FFXI or other XIV fights does the same thing honestly.
    (0)

  2. #2
    Player

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    インドネシア語
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    Quote Originally Posted by Jennestia View Post
    Hopefully the Need/Greed/Pass system is better refined, since at present implementation in MMOs all it does is guarantee those who can't even use the item will be passed over automatically, but it doesn't guarantee who needs it will actually get it, because everyone could "need" it just to get it. Just dumping it into a loot pool like FFXI or other XIV fights does the same thing honestly.
    There is no difference in FFXI's loot system, everyone can cast lot. It's the same thing.

    edit :Lol totally read that wrong sorry, but yeah i hope they can refine in a way to can priority loots maybe before the fights even begin.
    (0)
    Last edited by Chardrizard; 11-23-2011 at 02:08 AM.

  3. #3
    Player
    Jennestia's Avatar
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    Gridania
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    Kanikou Escaflowne
    World
    Sargatanas
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    Archer Lv 50
    Quote Originally Posted by Chardrizard View Post
    There is no difference in FFXI's loot system, everyone can cast lot. It's the same thing.
    ..Which is exactly why I said:

    does the same thing honestly.
    (0)

  4. #4
    Player

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    Quote Originally Posted by Jennestia View Post
    ..Which is exactly why I said:
    Lol totally read that wrong sorry, but yeah i hope they can refine in a way you can prioritize loots maybe before the fights even begin. So players can choose what looots they want before the entering instances, and doing NEED will prioritize people that alraedy PRIORITIZE it first.
    (0)

  5. #5
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Chardrizard View Post
    Lol totally read that wrong sorry, but yeah i hope they can refine in a way you can prioritize loots maybe before the fights even begin. So players can choose what looots they want before the entering instances, and doing NEED will prioritize people that alraedy PRIORITIZE it first.
    It's why I do hope it's been modified a bit and not just slapped in since a lot of MMOs' NGP systems are done at the kill of the boss/clear of dungeon and it still can go to a random person.
    (0)

  6. #6
    Player HiirNoivl's Avatar
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    Mar 2011
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    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    What is /random?
    (0)

  7. #7
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    What is /random?
    In FFXI you typed /random and it would roll a dice for you in the sense:

    Player 1 randoms a 728
    Player 2 randoms a 882
    Player 3 randoms a 242
    Player 4 randoms a 10 (we all been there lol)
    Player 5 randoms a 993
    player 6 randoms a 998 (always one >.>)

    So if you set the rules that highest random/lot wins, you'll give it to player 6. It's a numerical display for dice rolling, much like casting lots. That's just in terms of Square's previous FF MMO. Some MMOs does it differently.
    (2)

  8. #8
    Player
    Corrderio's Avatar
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    Mar 2011
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    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by HiirNoivl View Post
    What is /random?
    One of the most annoying features in XI.

    Glad they're redoing the drop system for Ifrit. Nearing 70 kills and all I got are 3 bows, 3 swords, 2 claws, 2 canes, and 1 cudgul when all I wanted was the Lance/Axe >.>
    (0)

  9. #9
    Player
    Chinook's Avatar
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    Mar 2011
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    450
    Character
    Chinook Sirocco
    World
    Balmung
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    Carpenter Lv 50
    Quote Originally Posted by HiirNoivl View Post
    What is /random?
    Text command that generates a random number on screen. Often used in FFXI when a drop could be used by multiple people to determine who gets it.
    (0)

  10. #10
    Player
    Holy_Dragoon's Avatar
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    Mar 2011
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    Gridania
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    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    From your translation it sounds as if a Weapon may drop, plus a chance at a special item drop for trade. Am I reading that correctly?
    (1)


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