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  1. #1
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Reinheart View Post
    Here you go: http://goo.gl/WxTby
    In this case I think I should translate that thread's OP's post since it got over 100 likes.

    Quote Originally Posted by TRIGUN View Post
    プロデューサーLIVE後編を見ていましたが、改めて実感しました。
    開発陣の言う「すべてはすべてのお客様のために」の"すべてのお客様"にギャザラーはいないようですね。
    I saw the 2nd part of the Producer Letter Live and I have once again realized that in dev's message "As always, everything we do will be for our players and customers. " in "our players and customers" Gatherer doesn't exist.

    昨今フォーラムにまったくポストがないギャザラーに関して、
    何かサプライズで発表があると信じていたのですが、
    最初に「ギャザクラも戦闘できるようになりますか?」という的外れな質問に対して
    戦闘職を上げろというさらに的外れな答えが返ってきただけでした。
    以降はギャザラーに関することは皆無でしたし……。
    (ハウジングのくだりで少し出ましたが、物品調達としか考えていない節が見えましたので除外)
    There is no post regarding gatherer and we were hoping for some type of surprise announcement but the first question was something unexpected which was about "Can gatherer also fight?" and from that question there was unexpected response as well where you said to raise DoW class.
    After that there was nothing about gatherer
    (It was mentioned a little along with the Housing but thinking it's only for supplying materials so not including that)


    これまでも、よしPは戦闘脳でギャザラーに興味がないのは感じていましたが、さすがにヒドイ。
    ご自身がギャザラーに興味がないのであれば、
    バトルに関しての松井氏のように、ギャザラーにも誰か担当を据える予定はないのでしょうか?
    (やらされる担当ではなく、ギャザラーをおもしろくしようとする気概のある人にしてください)
    I felt in the past that YoshiP is focused mainly on Battle but this is terrible.
    If you don't have any interest in Gatherer just like having Matsui who's in charge of the battle are there any plans to have someone in charge of Gatherer?
    (Instead of having someone put in charge to do it, would like to have someone who actually wants to make Gatherer fun)


    バトルで修練の入り方が変わったように、ギャザラーの修練の入り方や取得制限に改修したり
    オートアタックになって戦闘が変わったように、ギャザラーのミニゲームを別物に変更したり
    ゼーメルのように、ギャザラーがパーティを組んで楽しめるものを追加したり
    蛮神コンテンツのように、世界のどこかに眠る新種を発見するみたいなコンテンツを考えたり
    そういったことを、まったくやる気がないのは何故でしょうか?
    Just like how exp gain changed for battle, have the gatherers exp gain changed or change the exp limitations, or like how auto-attack was added and battle changed, to change the gatherers mini-game to something else. Like DH have a content where gatherers are able to form a party and enjoy. Like primal battle have a content where you find a new race somewhere in this world; why isn't there anything like this?

    出したら怒られるといいながら嬉々としてイラストを出すのもいいですけど
    ギャザラーの行く末についてもう少し真剣に考えて話してくれませんかね?
    ぜひとも開発からレスポンスをお待ちしております。
    It's alright releasing images while saying you're going to get in trouble but could you please think seriously and talk more about future of gatherers?
    Would really like to hear response from the dev team.
    Now personally I don't agree with everything this OP said but I do also want to know what the dev team has for the future for DoL so I like that post.

    Also just a reminder but YoshiP supposed to comment on this one hopefully sometime today (JP time)
    (3)

  2. #2
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Or you could just be a troll who doesn't play the game at all anymore .. /cheer
    (4)

  3. #3
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Jinko View Post
    Or you could just be a troll who doesn't play the game at all anymore .. /cheer
    I'm not surprised you would say that, as it would render everything I said inaccurate and worthless, instead of accurate examples of irony at it's best.

    That said I have been level 26 for like a day at best. Few weeks ago I was level 13. Not playing my ass.

    "recipes? Man I am so entitled that I will bitch about SE not providing the service I deserve.

    Crafting and gathering as main classes? Eh I don't give a damn, I don't see why you guys feel like you are entitled. You aren't even paying customers."
    (0)
    Last edited by Betelgeuzah; 11-09-2011 at 10:51 AM.

  4. #4
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    True Dat .. good conversation as always Betel
    (1)

  5. #5
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Hey all I'd like to see is some consistency.

    If you feel the way you do about where we stand as customers then it probably should be reflected in everything you say and not just issues you tend to feel indifferent about. That's insulting towards those who actually give a damn.

    I guess pointing that unfortunate fact out makes me a troll. At least in your eyes, no doubt.
    (1)

  6. #6
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I feel that way about anything in this game, we aren't paying so none of us have "a right", that being said we are basically playing a very long beta so we are all allowed an opinion.

    Disclaimer:- Thats not to suggest we are all allowed "the right" when we start paying
    (1)
    Last edited by Jinko; 11-09-2011 at 11:25 AM.

  7. #7
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Then again, for a non-paying customer you feel that the dedication SE puts into providing the current service for you is insufficient. Or that SE isn't meeting your standards of beta patches.

    THe way you describe sounds like basically how I feel, all I'm saying is that it doesn't always really show like in the example above.
    (0)
    Last edited by Betelgeuzah; 11-09-2011 at 11:37 AM.

  8. #8
    Player
    HoolieWho's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Hoolie Who
    World
    Hyperion
    Main Class
    Lancer Lv 55
    Speaking of DoL:
    • At the least, grade six nodes please.
    • Challenging mission fights for DoW/DoM. I guess it will have to be a 2.0 thing, but it sucks mightily that non-fighting classes constrained missions to death. Would be nice to see separate missions for DoL/DoH. And no, not parley. Who had the idea for parley anyway? Put them in an instance and let the DoL use stone-throw on them.
    • Deeper changes to make DoL more interesting and viable as a primary class would be welcome, but I'm not sure what these changes might be.

    Always interesting to find out what the other populations of players are concerned about. Thanks for the info Reinheart.
    (0)
    The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."

  9. #9
    Player
    Airget's Avatar
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    Mar 2011
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    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    With DoL and DoH the main issue is they are only really going to focus on them once 2.0 is produced in terms of additional content. Aside from housing/gardening and such there's also the finding treasure maps with DoL gathering and specific workshops hidden in strongholds needed to synth certain pieces of gear.

    While it doesn't feel like a lot in the grand scheme of things there was the introduction of materia and obtaining said catalyst through gathering. That in itself is a new game mechanic for DoL/DoH, with the next update we can hope that new materias will be added and you never know perhaps they will change the rules of how materia can be mended. Another thing to consider is that one reason said concept is in a very wishywashy stage is the lack of being able to do it through the bazaar and having to trade the item to a trusted person for them to mend. Once that small issue is handled the content for DoL/DoH may feel a tad bigger.

    When it comes to the gathering mini-game I seriously don't see any issue with it, at the start it feels tough and it's hard to obtain what you want but as your level raises and you obtain better gear you begin to have better control over what you want. When it comes to gathering the main issue comes with the secondary gathering method with how random and lack of control you have over getting what you'd like. While I haven't really done much fishing I understand the main issue from that comes from how much more time it takes to actually obtain something compared to the other two Land classes as well as the need for bait. However it's that very bait and knowing your environment that grants you better control over obtaining the kinds of fish you would like.

    When it comes to people complaining about fishing I kind of feel like they just haven't taken the time to really analyze the data or even see what others have discovered to manipulate the concept in their favor. To be honest I which mining and logging could have more complexity to it and it would be a pity if fishing was dumbed down just cause people thought it was to tough. Maybe once I synth all these ores with goldsmith I'll dive back into fishing and try and use the proper baits to obtain proper fish lol.

    I have no doubts they are considering other methods of team based concepts for DoL, while with DoH we have been given the idea of synths that require multiple members to complete but we haven't really seen anything for DoL. What you have to ask yourself though is how do you make the concept of gathering a team based concept. To do that perhaps we need nodes up to grade 10, and I guess the best way to explain it is this. Basically nodes of grade 7+ at level 50 will require teamwork to successfully obtain loot from them. When you try to do a Grade 7 solo at level 50 it'll basically calculate your data and then you know you'll only have 1 cut with 1 try to even get a hit.

    Now if you have 2 people it'll calculate your scores and divide by 1.5.

    So basically there would still be light party and whatever the 8 party ones called. With a light party you would get 1 additional cut and for 8 party you would get 2 cuts as well as 1 extra attempt when trying to find the right location for the loot.

    Now it could work one of two ways. When you find a node you ready yourself, then you wait for others to ready themselves, as that happens you already have the option for "Teamwork" when you select that command a window will open to see which other party members have selected Teamwork from that node. Once all players have selected it you confirm and once everyone confirms it calculates your group skill and determines how many attempts you can try.

    Now the way it works is this. It's not so much as working together to attempt one cut but your cuts are determined by everyone skill so each person would still be cutting mining or fishing like they were doing it solo but since they are working with others they have the opportunity to work on nodes that would normally be impossible.

    That's just a basic idea of how it could work though, when it comes to something like fishing it could be made more complex in terms of an NM concept where you need 2 fishers working together on one attempt to reel in a fish that you then need a DoW/DoM to slay.

    In this same concept as the one above the grade 7-10 nodes would be guarded by some pretty tough monsters and you wouldn't have access to being able to sneak past them so you might need to higher bodyguards to protect you as your group traverses through the dangerous territory to obtain said loot.

    There's a lot of ways gathering can go and I to wish to hear more on how they plan on advancing it. While the changes made sound interesting, the fact that those changes won't occur til 2.0 is discouraging and I would guess for many it may be a factor in determining whether they would pay a sub fee to play on. Which is understandable since why pay for a game when the content coming out is doing nothign to advance the play style you wish to play. There's still time though maybe they are hiding something cause I'd really like to see more concepts added to DoL, While I can appreciate the concept of DoL because I also do DoH I understand that those who may just want to be a DoL having a hard time staying focused on that concept because they have nothign much to do but to gather gather and gather some more lol.
    (0)

  10. #10
    Player

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    Mar 2011
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    Ul'dah
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    Reinheart, have I ever told you I love you? Well, I love you!........ buuuut What happened to that announcement yoshi was going to make yesterday? Unless they are still working and havn't stopped yet :P lol
    (0)

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