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  1. #1
    Player
    Reaujien's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    255
    Character
    Reaujien Reveille
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Reinheart View Post
    Only question I got for YoshiP and reps for this one is the 80 different types of materia... are they considering the same stat but different HQ being 2+ more items or they considered as 1 item.
    I was wondering the same thing. If the HQ and NQ are counted separately in the 80, then just thinking of the 6 physical stats...

    6 [stats] x 2 [HQ/NQ] x 4 [Grades] = 48

    ...of the 80. Add to that HP/MP and elemental stats and you'd go way over 80 with the above formula, heh. So maybe they're counted as one - which would be cool because then that only accounts for 72 of the 80 with respect to the 6 physical stats, Atk/Acc, element stats, and HP/MP. Hmmmm...

    One thing's for sure, 1.19 will definitely be exciting!~
    (1)

  2. #2
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Sounds exciting to me! Can't wait. I can see getting into this big time and having a reason to log in. Gathering catalysts, gaining attachment points, learning the new crafting techniques, generating and/or buy/selling materia and catalyses.

    This is a fully fledge system we are getting. We don't get those everyday. So for that, i am ver happy.
    (1)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  3. #3
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Only thing I don't like about materia system is it encourages you to wear junk over good gear, because no one wants to sit and kill mobs for hours to make materia. I'm going to end up crafting in junk and turning it into materia instead of using my Dodore Doublet.

    Going off the fact I can gather or craft about 1.5mil in 3 hours on average and you can only turn 7 pieces into materia at a time I'm expecting materia to cost around 200k in effort. Demand for the trash gear you're turning into materia will go up too so a piece of grade 4 materia could set you back maybe 300-400k.

    On the plus people with half a billion gil finally have something to spend it on and that gil will re-enter the economy. I'm undecided how much I will throw at it. I think I'll start off playing it safe, make a plan of action for optimal setup vs cost and then dive into it. By then people running materia bots overnight will have hopefully brought down materia prices enough to gamble on those +5s.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Xenor View Post
    Only thing I don't like about materia system is it encourages you to wear junk over good gear, because no one wants to sit and kill mobs for hours to make materia. I'm going to end up crafting in junk and turning it into materia instead of using my Dodore Doublet.
    This^^ ... Gonna be worse in pugs now too with people wearing worse gear just so they can "materia" them later >.< ... and for me personally I'll have to end up buying ALL my materia because I don't like performing crappy in party or otherwise xD

    Should get attachment points that you can spend on any equipment, kinda like a currency that builds up as you fight! rather then being specific to only what you're wearing :P
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  5. #5
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Misha View Post
    Should get attachment points that you can spend on any equipment, kinda like a currency that builds up as you fight! rather then being specific to only what you're wearing :P
    It's a shame SE can't think of ideas like that.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  6. #6
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Saved by Bay, official translation for the materia craft http://goo.gl/arD1Y
    (1)

  7. #7
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I don't mind the thought of wearing some sub-par gear to do some farming in. I wouldn't grind materia in party but a few peices of gear might end up maxed out either way and replaced with the same item when it's maxed out.
    (0)

  8. #8
    Player
    DreadNaught's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    19
    Character
    Dread Naught
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    The whole point of this system is to have a connection with your armor the armor that YOU want not just for stats because the materia may make up for the loss on the "crappy" gear deemed by other players. I am for this system and will wear gear that I like and grind materia to make it better than yours >O)
    (4)

  9. #9
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by DreadNaught View Post
    The whole point of this system is to have a connection with your armor the armor that YOU want not just for stats because the materia may make up for the loss on the "crappy" gear deemed by other players. I am for this system and will wear gear that I like and grind materia to make it better than yours >O)
    Exactly. Yes, this system kinda sucks for people who already have one or more classes to rank/level 50 because it means we'll have to go back and grind in sub-par gear, but you have to think of it from the perspective of new players.

    For them, being able to transition your old gear into materia will be a very smooth, intuitive process that happens as they level up, not something they have to go back and grind. The same will hold true for experienced players once more new content comes out.
    (4)
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  10. #10
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Chrees View Post
    Exactly. Yes, this system kinda sucks for people who already have one or more classes to rank/level 50 because it means we'll have to go back and grind in sub-par gear, but you have to think of it from the perspective of new players.

    For them, being able to transition your old gear into materia will be a very smooth, intuitive process that happens as they level up, not something they have to go back and grind. The same will hold true for experienced players once more new content comes out.
    there isnt much reason for a high level guy to grind old gear in this system, since the high level gear is good. Well since it is tiered, they may go to the lowest weapon in that tier, but really they will probably go to the cheapest in whatever tier.
    (0)

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