Quote Originally Posted by Aethaeryn View Post
How is changing your online status to auto-refuse invites any different than having an option you can toggle for blocking invites? They are functionally the same.
Except OP stated that in the system he'd like to see, each type of invitations should be blockable individually. So for example "block friend requests only". Or "block FC invites only". Setting status as busy etc doesn't do that, does it?

But yes, invitations are ignorable. The one problem I've noticed is when me and my friend play together, and I send a party invite before realizing they're configuring their UI -- suddenly the party invite window is the "selected UI part" (even though it can't be manually selected) until you click on something else, and any size changes happens to the notification window (which then affects ALL notification windows). Sure, that's not bound to happen too often statistically, but when it does it's annoying as heck ^^;;;