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  1. #1
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94

    Make FSHing more like FISHing

    Off-hand Reels (different looks, actually display on the rod)

    Cast

    Control Depth - Drop Line/Reel Back?

    Depth Meter (different fish based on depth)

    Set the Hook - Weak/Strong?

    Tension Meter (manipulate drag to keep the fish hooked)

    Increase/Decrease Drag

    Respond to Tugs (sound cues prompting when to pause/reel)


    It could be a bit more like Crafting in that you could have a Distance measure (opposite to progress, when a fish hooks you want to reel it back in…it’ll fight you increasing distance away, if it reaches max you lose the fish)… and utilize techniques to help your odds of baiting HQ fish (chum, drift, jig, troll, & etc… perhaps differentiate it from crafting in that you couldn’t 100% HQ, maybe cap at 50% with the remaining 50% left to chance).

    As it is currently, FSHing is pretty lame... there's a ton of potential currently built into the game to make FSHing amazing & honestly... it wouldn't be too difficult. I just handed you the tools, now: make a few reel-models/icons, create a few simple abilities plus their animations, a couple UI elements, & you're done.
    (20)
    Last edited by Gesser; 02-27-2014 at 04:42 AM.