Seriously. They gave some abilities to each DoM class so there would be solo'n ability. I realize that with grabbing skills from the other DoM class you could do this similarly ... but until you get r36 the spells are less effective and have a greater cool-down!

Those who level both end up with a hybrid of both spell lists anyways after r36 ... Honestly, the role you pick as a magi is what you load on your bar and what you communicate to your party/LS. I'm spec'd all INT/PIE but I do keep cure/sac on my bar. Its not all that effective w/o MND but a kickass pocket-heal compared to some DoW jobs.

One's effectiveness, or "build" should be more apparent .. why we need adv jobs / traits to increase a small subset of skills that you yourself have trained harder in! Give us more uniqueness and steers us away from these current cookie-cutter characters.