Results -9 to 0 of 97

Threaded View

  1. #7
    Player

    Join Date
    Mar 2011
    Posts
    1

    FFXI Summoner...

    Quote Originally Posted by Estellios View Post
    I'm really against splitting the versatility of the mage jobs up because I for one enjoy being able to take over both offensive and defensive roles at once and it was a major part of the appeal for Conjurer for me. I feel that instead there should be traits, abilities, gear, or some other customization tool, to allow us to optimize in one role while weakening the other so we can specialize according to how we want to play our class, but leaving the versatility option open.
    I agree that the classes should be split, is Conj stronger because it is currently not split? sure.

    Honestly it kind of reminds me of playing smn in FFXI where you were a nerfed whm. I think more specialized classes are more fun.

    what we do not want is where the classes get pegged as if you play this class you are stuck doing this thing. There were far too many classes that you could do many things with in FFXI but you were expected by other players to play your class a certain way.

    Honestly I want a summoning class, where you get very little abilities. Maybe 1 basic ranged attack and the rest of your abilities are used by your summon.

    The Splitting of the FFXIV classed would allow you to customize your characters even more, thats part of the point of the FFXIV skill system.
    (0)
    Last edited by Edge; 03-09-2011 at 03:22 PM.

Tags for this Thread