BLU/DRK ^^
I would like Corsair and RDM most. Then DRK and SAM (both tanks preferably)


BLU/DRK ^^
I would like Corsair and RDM most. Then DRK and SAM (both tanks preferably)


Exactly as they played in XI? That's a big NOPE for me. But the jobs I would most want to see are Red Mage and Dancer. I'd drop WHM and BRD in a heartbeat for either of those jobs.
The former is my favorite job in FF, and the latter was my favorite job to play in FFXI. I like the jobs that can do a bit of everything (though the extent the RDM and DNC could do stuff in XI, we certainly wouldn't get them as they were).
Why not exactly as they played? I recall a ton of imbalance between jobs in XI. Nobody wanted PUP in a group, EVERYONE wanted a NIN tank over a PLD or WAR in most groups, RDM was HASTE/REFRESH/HEAL ONLY in most cases despite it's many other uses, etc.
Last edited by File2ish; 10-08-2014 at 03:27 AM.


Dancer!
BLU. Say what you will about the whole process of learning all the spells, but the job trait system was kind of fun and unique at its time. Also, how cool is it to be able to use those signature moves that all the final fantasy mobs are known for? It's going to be interesting to see how it's implemented on FFXIV, if ever. Honorable mention goes to BST, of course.



Well, the classes will be more versatile, certainly. But the question on whether the Jobs get more quests (and abilities) is up in the air. It's a fallacy that's somehow become a meme that Jobs are leveled. They are not, classes are leveled, Jobs are quested. Not one single Job ability is gained through the solitary act of leveling. Not a one. It's an aspect that's unique to classes alone. Though, that said, there could be more class quests as those have all ended on open notes, unlike the Job quests.BARD baby! Not this stupid DPS hybrid we got now. Hopefully once the level cap is increased and new abilities are added bard becomes more versatile with buffs and debuffs. There must be a reason why we have heard nothing from SE in the way of a rdm type class, maybe bard will be filling that role?
Append: Also... holy zombie thread, Batman! Well, good news, we're getting Thi-I mean rogue and Ninja! That's two our of... five?
How about no. FFXI jobs wouldn't work in FFXIV. They wouldn't play the same is what I'm really saying. After playing SCH on both I really miss the FFXI version of it. It plays do much better on that game then this. I'm also weary about SAM. I feel it's a high chance they will butcher it to high hell compared to its FFXI version.
Keep in mind I would like to see SAM as a tank or DPS.


Dancer x1000!! I'm a sucker for daggers and dancing. I hope DNC is a DPS/healer or support.
Edit: I also loved DNC AF and Relic for males, it was perfect!!
Last edited by Venos; 10-08-2014 at 04:30 AM.


theif! I want moar l00t!
I'd also like to play red mage if say it was more open to other job's skills like you'd expect a red mage to be. (ie, not locked to two other class's skills but rather ALL of them)
.
Dark Knight
However, FF14ARR also offers the ability to introduce a Gunblade Class/Job which was not in FFXI. If that happens then I will be stuck between Dark Knight (Rock) and Gunblade (Hardplace)

Omg let's nitpick.....OK so maybe upcoming job quests for bard will give them more versatility in the way of buffs and debuffs. Sure some jobs/classes have slow and disease things like that but a job/class that specializes in it would be great.Well, the classes will be more versatile, certainly. But the question on whether the Jobs get more quests (and abilities) is up in the air. It's a fallacy that's somehow become a meme that Jobs are leveled. They are not, classes are leveled, Jobs are quested. Not one single Job ability is gained through the solitary act of leveling. Not a one. It's an aspect that's unique to classes alone. Though, that said, there could be more class quests as those have all ended on open notes, unlike the Job quests.
Append: Also... holy zombie thread, Batman! Well, good news, we're getting Thi-I mean rogue and Ninja! That's two our of... five?
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