Both of these statements cannot be true simultaneously.
My point was that WARs have more AoE tools avalable. Personally, I still equip Flash on my War in certain fights, because it can be used to pull instant aggro on things that you can't yet target (Soldier/Knight Drops on T4, for example) I realise that Steel Cyclone can serve the same purpose... but I'll usually want to keep Infuriate for Unchained or Inner Beast.Flash for a WAR is worthless because WAR has the lowest MP out of any class in the entire game. The only reason that it *used* to be useful was because it was instant and Overpower wasn't. With the 2.1 animation speed increase to Overpower, Flash is pretty much entirely pointless.
I appreciate the correction on AoE Enmity generation over time. However:
Paladin"Not even remotely true.""For Single target Hate, technically Warriors can generate more than Paladins if they only use their "Butchers Block" combo... "
150x1 (FB)
200x3 (SB)
260x5 (RoH)
=2050 (/3=683.33 Enmity/GCD)
Warrior
150x1 (HS)
200x3 (SS)
280x5 (BB)
=2150 (/3=716.67 Enmity/GCD)
My point was that WARs can pull ahead of PLDs in enmity generation. Not that it's an ideal thing to do in regular Tanking situations, just that it's a possibility. I regularly out-threat other Tanks for giggles on the final boss of CT.
...isn't that exactly what I just said?a PLD is going to generate significantly more than a WAR assuming that WAR is actually using the proper rotation since WAR doesn't use its high enmity combo all the time.however the ideal Warrior combo rotation uses Storm's eye and/or Storm's path to inflict debuffs; so in most fights a Paladin will pull ahead.
A Warrior usually doesn't just spam the Butchers Block combo, but uses the other combos to inflict debuffs depending on whether they want to deal more DPS and/or take less damage. Whereas Paladins tend to just spam the RoH combo and off-GCD abilities.
Kitru, I respect your maths... but sometimes you seem to go looking for an argument where there really isn't one.
Hee! After using my Paladin for most of Coil and only getting my Warrior up to full i90 in time for T5; the things I really miss on WAR are the utility skills like Silences. And Selene's silence (like the Summoner Egi Stuns) is annoyingly ridiculous to have on their GCD >.<

			
			
			
					
					
					
						
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