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Thread: Tank End Game

  1. #11
    Player
    Maelwys's Avatar
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    Sep 2013
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    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Soulburn32 View Post
    Level both and have both equally geared.
    That.

    For endgame "solo tank" situations, people will generally prefer Paladins for Progression content (when they're learning and it's new) and Warriors for content that is "on farm".
    Mainly due to Warriors being able to perform best when you can predict what is going to happen during the fight - Inner Beast is no good if you can't time it before the big hits, for example.

    For 8-man raids with two tanks, you'll usually want one Warrior and one Paladin.
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  2. #12
    Player
    Maelwys's Avatar
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    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shref View Post
    Also, WARs may have more damage, but they don't have more aggro than plds. Due to things like overpower and steel cyclone, this is not true. esp for groups. flash does nowhere near the aggro of either of these. also, from most of what i've seen, pld's actually can do more damage. i've never parsed this though. On solo target they are equal. Also, saying that WARs have more hp (thus making better tanks because more survivability) is only true until pld lv 40, as you'll get a perma-20% damage reduction which totally nullifies the advantage of more hp. Also, this difference makes warriors more difficult to heal as they need more heal than paladin to get on top. Defiance also gives a healing boost to account for the extra hp
    i pretty much never do this, but see above. some information that I needed to correct.
    Warriors can use Overpower and Steel Cyclone as well as Flash; they will grab AoE hate faster than Paladins. Paladins get the "Riot Blade" combo; so they will be able to keep AoE hate longer than Warriors. For Single target Hate, technically Warriors can generate more than Paladins if they only use their "Butchers Block" combo... however the ideal Warrior combo rotation uses Storm's eye and/or Storm's path to inflict debuffs; so in most fights a Paladin will pull ahead. Realistically it shouldn't matter, since hate generation was made a non-issue by patch 2.1 buffing the tanking stance's enmity multipliers.

    For damage, Warriors do considerably more AoE; and Paladins have a slight edge in spike DPS due to all the Off GCD attacks (even with Inner Beast). In terms of damage over time, WARs have a slight edge when solo (due to debuffs) and are basically equal to Paladins whenever you have one of each tank both focussing on the same target.

    Regarding Defiance vs Shield Oath - Defiance grants +20% Healing, but Shield Oath grants +25% effective health... so there is a (very slight) tilt in the Paladin's Favour in terms of survivability from the tanking stances. Warrior can recover HP with Inner Beast though; and can get a decent amount of +Crit stacked up even when tanking due to stacks. They're very close in terms of real in-game performance.
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    Last edited by Maelwys; 02-27-2014 at 02:41 AM.

  3. #13
    Player
    Asdamine's Avatar
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    Character
    Lea Sahaquiel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Can WAR silence btw? I don't think it could. Probably the only down side of being a WAR. Other than that, I see no faults in playing either class.
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    Last edited by Asdamine; 02-27-2014 at 05:32 AM. Reason: typos

  4. #14
    Player
    Ooshima's Avatar
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    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Asdamine View Post
    Can WAR silence btw? I don't think it could. Probably the only down side of being a WAR. Other than that, I see not faults in play either class.
    WARs can't, but there isn't a need for a PLD to use silence. Most instances that requires a silence will call in a BRD.

    Right now the only instance where PLD have an advantage for having silence is Pharos Sirus.
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  5. #15
    Player
    Kitru's Avatar
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    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Maelwys View Post
    Warriors can use Overpower and Steel Cyclone as well as Flash; they will grab AoE hate faster than Paladins. Paladins get the "Riot Blade" combo; so they will be able to keep AoE hate longer than Warriors.
    Flash for a WAR is worthless because WAR has the lowest MP out of any class in the entire game. The only reason that it *used* to be useful was because it was instant and Overpower wasn't. With the 2.1 animation speed increase to Overpower, Flash is pretty much entirely pointless.

    As to PLD v. WAR for AoE enmity, WAR will always win out over PLD for AoE enmity: Flash simply doesn't generate anywhere near as much as Overpower or Steel Cyclone. If all you do is Flash spam and then Riot Blade>Flash when you run out of mp, you'll still generate less than a WAR will spamming Overpower and then using Overpower as soon as you get the TP back (you get 50 TP/GCD; Overpower costs 130, which means that you wait ~2.6 GCDs to use it; Overpower generates roughly twice as much enmity per use as Flash). A WAR will be able to match PLD AoE enmity just using Steel Cyclone at 5 Wrath stacks: Steel Cyclone generates ~3 times as much potency as Flash does and can be used every 7-8 attacks (plus an extra one every minute if you use Infuriate), whereas you only get 3 Flashes every 9 attacks.

    WAR beats out PLD on AoE enmity not matter how you do it.

    For Single target Hate, technically Warriors can generate more than Paladins if they only use their "Butchers Block" combo... however the ideal Warrior combo rotation uses Storm's eye and/or Storm's path to inflict debuffs; so in most fights a Paladin will pull ahead. Realistically it shouldn't matter, since hate generation was made a non-issue by patch 2.1 buffing the tanking stance's enmity multipliers.
    Not even remotely true. PLD has better ST enmity in every condition. The best WAR ST enmity generation rotation is SE>BB>BB>BB, which generates ~850 ePot/GCD; RoH spam for a PLD generates ~870. The only time that a WAR has an enmity advantage is in the first 30 seconds, if they're using their CDs properly. The best WAR tanking rotation, however, is SE>SP>BB, which generates ~595 ePot/GCD so a PLD is going to generate significantly more than a WAR assuming that WAR is actually using the proper rotation since WAR doesn't use its high enmity combo all the time.

    (all numbers taken from the math I did here)
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    Last edited by Kitru; 02-27-2014 at 09:54 AM. Reason: couple typos

  6. #16
    Player
    Kuwagami's Avatar
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    Limsa Lominsa
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    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Shref View Post
    i pretty much never do this, but see above. some information that I needed to correct.
    as fas as I know, overpower generates the same ammount of hate than flash, just being conal instead of circle AoE. On the same side, a full CoS should be around the potency of steel cyclone (except if DoT's ticks don't benefit from shield oath bonus in enmity)

    Also, the %heal boost of defiance does not match the increase in hp. The little difference, for what that matters, is filled by inner beast if you repeat it every time it's available. Personally I don't mind the 200 hp heal I lose over my pld mate, that's a little overheal my healer can do.
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  7. #17
    Player
    Soulburn32's Avatar
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    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    I use both overpower and flash. You guys try to put everything into your nice little boxes.

    You know the good thing about flash for warrior? I don't have to waste time making sure all targets are in a cone. It allows me to do free hate basically as I don't even consider mp usage on my warrior as a loss of anything. Tossing a flash in with overpower spams allows you to not drop all your tp so fast.

    There are plenty of uses for flash as warrior.
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  8. #18
    Player
    whiskeybravo's Avatar
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    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ooshima View Post
    WARs can't, but there isn't a need for a PLD to use silence. Most instances that requires a silence will call in a BRD.

    Right now the only instance where PLD have an advantage for having silence is Pharos Sirus.
    ADS requires either PLD and BRD, or 2 BRD. War can't MT it unless there are 2 BRD. As for Pharos, Lunatic Voice or whatever it's called can be stunned, it doesn't need to be silenced.

    (As for Monk solo silence, I've heard it can be done but have yet to see it actually happen)
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  9. #19
    Player
    Kuwagami's Avatar
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    Limsa Lominsa
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    Character
    Kuwagami Tarynke
    World
    Cerberus
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    Red Mage Lv 78
    Quote Originally Posted by whiskeybravo View Post
    (As for Monk solo silence, I've heard it can be done but have yet to see it actually happen)
    We did it (enrage method, no idea if regular way can be done without slowing dps too much in order to time silences) and only missed 1 silence. It's very tricky though
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  10. #20
    Player
    SpookyGhost's Avatar
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    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by whiskeybravo View Post
    (As for Monk solo silence, I've heard it can be done but have yet to see it actually happen)
    Problem with Monk solo silence is that Monk has to be either amazing or completely stop DPS just to silence. Also the melee AOE that he has to avoid.

    As another note, SCH can silence with Selene, but Selene can't be in the middle of casting Embrace since both Embrace and the silence use the GCD.

    Also lolPharosSirius
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