making instanaeous transport and guildmarks in certain places may lead to repopulation of the MW, people who are shopping may go to all three, if its fast and easy. It still probably needs another advantage though


The advantage for me to stay in Limsa Lominsa over Ul'dah is the use of the Master Forge. I cannot get that in any other city.
sigh...to rebalance population in city at this time we need a complete new area design..with lower camp near Grid, LL and UL...and higher camp near future Ishgard..
Again..a system copied from FFXI
A system that link LVexp and areas..
10-20-->Valkurm Dunes (for example)XD
With actual area design we have too different LV of mob in the same area and lv 10-20-30 camp are too near....
We need 4 city (3 lower and 1 higher) and, again, definited level for each area
Last edited by Zephir; 06-29-2011 at 07:00 AM.
Scrap MW add Auction house. Problem fixed.
I'm not a troll I'm just the voice of truth :P


Even if a auction house system is added, it wouldn't fix anything. If they aren't linked, same problem.
My two craft jobs are Weaver and Leatherworker. I want to go to Gridania for Mastershop, but why go there if there's no materials to buy? I'd have to waste anima or run for 30 minutes+ back to Ul'dah to get the materials and run back to Gridania for Mastershop. It's very inconvenient.


Well, I guess it's a battle of wills.Even if a auction house system is added, it wouldn't fix anything. If they aren't linked, same problem.
My two craft jobs are Weaver and Leatherworker. I want to go to Gridania for Mastershop, but why go there if there's no materials to buy? I'd have to waste anima or run for 30 minutes+ back to Ul'dah to get the materials and run back to Gridania for Mastershop. It's very inconvenient.
Will Gatherers start putting up appropriate materials in the guild home-cities because they move faster, are in higher demand, and they can charge more?
--OR--
Will Crafters burn up Anima to teleport to the city with the materials and back to their guild home-city to take advantage of the Master facilities and the Guild Marks they'll earn?


I'd hope people would put materials I could buy in the market wards in Gridania. I am lazy. I don't want to waste anima or run from Uldah to Gridania.


But they won't put them there unless the crafters stay there and create a steady demand. So the question is how does the Development Team encourage that?
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