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  1. #1
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60

    [Suggestion] The new animation/indicator for ground AoEs feels like a missed opportu

    EDIT: Ack, the title got cut off. That's what I get for copy/pasting from Reddit. I'm sure you can infer the rest (EG: Opportunity.)

    I was hesitant about them at first, but I've come to like the new indicators more. But looking at them, it feels like they wasted so much potential for a really simple change. When I first saw screenshots of them before I had played the patch myself, I thought they were going to work, where the inner 'pulse' of the AoE was synced up with the cast time of the mob. This would be incredibly intuitive and add a much easier way of 'checking' cast times. Instead, the pulse is completely irrespective of the cast time.

    http://i.imgur.com/h93AUNt.jpg

    Pulse is at about 4/5, despite cast being halfway. Wouldn't it be nice if that pulse was at halfway, synced up to the cast?

    I realize this could be confusing, particularly as there are times where the server and client aren't synced up 100%, so the 'pulse' would be off, or would move backward, but I would personally love to see this implemented.

    Thoughts?
    (37)
    Last edited by Zoralink; 02-22-2014 at 09:36 AM.