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  1. #111
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Hmm...
    I don't think this bonus is needed. Moreover because being casual I'm almost reaching my 50. I didn't want to reach 50 because I didn't want to, but then I remembered I have another character in the server (The Duke). I took a few days of gameplay to reach 49 and gaining experience in the game now is pretty easy.

    I will accomodate this bonus if casual players will find it hard to level up their classes. If they don't, I can't see the point of it.
    (1)

  2. #112
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    45
    All these extra "bonus" systems that have nothing to do with actually "playing the game"... Rather they all have to do with "How long you play the game"...

    How about SE rewards players with bonus XP for their skill in battle rather than their time playing...

    For example:
    Successful BR = +5%XP for the party
    or
    Complete the fight in 30 seconds = +5%XP for the party

    etc...

    No Good? Free XP better than skillfully acquired XP?
    (1)

  3. #113
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by ObeiKinstar View Post
    THUMBS DOWN -1

    I want to work for what I have
    Get a job then, real life's pretty rewarding. This on the other hand, is a game. Whilst I like putting a degree of effort to get a sense of achievement out of the game I think anything to help with the grind (Grinding isn't content in my mind, it needs to be surrounded by content so it doesn't feel like a necessary evil, which I believe is their plan anyway) is a good thing.

    Quote Originally Posted by Lock_Hyur View Post
    All these extra "bonus" systems that have nothing to do with actually "playing the game"... Rather they all have to do with "How long you play the game"...

    How about SE rewards players with bonus XP for their skill in battle rather than their time playing...

    For example:
    Successful BR = +5%XP for the party
    or
    Complete the fight in 30 seconds = +5%XP for the party

    etc...

    No Good? Free XP better than skillfully acquired XP?
    I always thought this kind of thing wouldve been a good idea (In FFXI i thought SC-MB combos should've given exp bonuses), but it's fairly short-sighted to give a blanket bonus of +5% exp for finishing quickly etc (I know its just an example) because it could be abused by mass-killing certain enemies and we'd be back in the colibri camps of FFXI.

    On the other hand, giving bonuses for taking on genuinely challenging endeavours seems like a good idea for me (for exmaple, venturing into an area populated by some really dangerous enemies like strongholds, where if you don't fulfill your role properly you can pretty much be wiped out very quickly).
    (0)
    Last edited by Sephr; 07-01-2011 at 06:23 PM.

  4. #114
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Lock_Hyur View Post
    All these extra "bonus" systems that have nothing to do with actually "playing the game"... Rather they all have to do with "How long you play the game"...

    How about SE rewards players with bonus XP for their skill in battle rather than their time playing...

    For example:
    Successful BR = +5%XP for the party
    or
    Complete the fight in 30 seconds = +5%XP for the party

    etc...

    No Good? Free XP better than skillfully acquired XP?
    The first sp system was based on rewarding abilities. It got cancelled.
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  5. #115
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    WoW(pun int).. is this serious?, i really hope its not what i think it going to be. i really hope it something small like a 10% bonus for 1-2 hrs, anymore than that is just absurd!.


    also Yes! for that bonus SP thru BR.
    (1)
    Goodbye, Final Fantasy...

  6. #116
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    150
    I like TC's idea.. it's a good boost for those who don't have enough time to play often.. they'd be less likely to be left behind..
    (0)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  7. #117
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    I am against the idea for make a easy lvl up game easier. The system might casual friendly but for normal gaming compertition lvl up, it SUCK....ALOT
    (0)

  8. #118
    Player

    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    150
    No.. I think it'd be pretty well balanced if they got rid of surplus..
    If I couldn't log in for a month I would like to have my exp increased for a limited time so that I could get a little back on track with my friends who play regularly..
    (0)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  9. #119
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Lenneth_Valkyrie View Post
    No.. I think it'd be pretty well balanced if they got rid of surplus..
    If I couldn't log in for a month I would like to have my exp increased for a limited time so that I could get a little back on track with my friends who play regularly..
    That's pretty much it in a nutshell. If you play a lot it really doesn't affect you, you'll be ahead either way.
    (0)

  10. #120
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    There are two kinds of people who play FFXIV:
    • Those who play 24/7.
    • Those who aren't logged in 24/7.
    The people who are logged in 24/7 at the cost of friends, family, and regular exercise are really mad that the people who see the sun at least once a week will get experience a little faster to make up for the 8 hours of sleep and 40 hours of having a job and however many hours of having a social life that they're out of the game.

    But don't worry, 24/7 crowd! You'll still get more overall experience! Rested experience might narrow the gap ever-so-slightly, but it'll never let people who do things other than play FFXIV 24/7 catch up to you!
    Admittedly I play too much and I'd like to see the grind a bit easier so I can play less. But I don't think giving people things for free is the best route. Why not just shave 10 or 20% off the TNR numbers? That way you're still working for every SP but everyone benefits.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

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