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  1. #11
    Player
    Kirsi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    41
    Character
    Shampoo Leithrit
    World
    Mateus
    Main Class
    Carpenter Lv 71
    Quote Originally Posted by Defmetal View Post
    Titles for beating Twintania before 2.1, titles for beating Twintania before 2.2 (and none after since that will be the big nerf). Titles for clearing content pre-nerf are great.
    Why does there need to be one for beating it before 2.1? There was no nerf to twintania in 2.1.

    Quote Originally Posted by Nuinn View Post
    Not a fan of this to be honest. Missable stuff makes me panic (Yep, seasonal events I'm looking at you - side note: Are we getting those on a monthly basis now?) Especially when I have to go away for a month (work/vacation) and have to bully my brother into installing ARR and do those events for me >.> BUT at least they most likely will be repeatable the following year, if you happen to miss them the first time round. Unlike pre and post nerf achievements o_o;
    This is why they should stop nerfing content and give the rest of the community time to learn and complete it at their own pace. Now that people know they need to clear it for t6 access more and more players have been making an effort to clear it. SE may have forgotten that t5 was down/broken for quite a while.
    (2)
    Last edited by Kirsi; 02-26-2014 at 01:59 AM.

  2. #12
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Defmetal View Post
    Well the ilvl to skill comparison has been greatly lessened since 2.1 came out. Before 2.1, being ilvl 90 generally meant you cleared a lot of coil and capped your weekly myths, both signs you put in a lot of time.

    Now almost everyone is 85-90. My 5th job just hit 86 last night (4 are 90) and only bard is below 80. Point with that is that it's easy now. When 2.2 comes out ilvl will (for awhile) be a sign of skill and accomplishment, and then everyone will have it.
    What we need are titles, visible titles, for actual accomplishments. Titles for beating Twintania before 2.1, titles for beating Twintania before 2.2 (and none after since that will be the big nerf). Titles for clearing content pre-nerf are great.
    "SELLING PRE2.2 TWIN TITLE: 500k, DON'T BE CONSIDERED GIMP WHEN PATCH COMES"
    (6)

  3. #13
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I'd prefer not having to grind the same contents over and over again just to show people I have skills. :/

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    I agree with OP, iLevel it's something that kills content through new patches and it has many other negative (?) side effects. There is a reason why Naoki Yoshida and his team chose this way (Mainly it's easier to design, and keep a good pace with future patches. We shouldn't forget that Final Fantasy XIV: A Realm Reborn has been rebuild in only 2 Years). I would like to expose my thoughts about it, but 1000 words aren't enough. :/
    (0)

  5. #15
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    they should implement a ping level instead of gear. The lower your level the more pro you are. /sarcasm Apart from the obvious excuse of people using lag as a way of compensating for skill, I think ilvl was implemented due to the end-game focus of this game. Its very hard to differentiate fresh 50's to seasoned ones, hence the ilvl.
    (0)

  6. #16
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    I agree that something other than ilvl would be good.

    I mean, even without the incoming nerf, coil is still not very difficult. Sure, you might say it is, but say, compare it to old 8-bit Nintendo. That was some brutal stuff!

    I have 2 Allagan weapons, but what does that really mean? I could have bought them really! I did not, but even so. I think most people that have "earned" them got them the usual way, as paying a huge sum of cash might be more "difficult" than just knocking over Twintania as most of the difficulty is just having some decent friends that are willing to wipe with you for a while on it.

    But think about it, so many people have killed Twintania and not gotten a weapon for their main class yet. They are no less skilled than those who have, they are just less "lucky". So, therefore, it would be nice for them to have some meaningful metric on their character to say they beat it.

    Really, showing that you have completed various content isn't a show of how "skilled" you are, actually it shows something else important.

    It shows how much you persevere! And, actually, that is the only metric that I would suggest that we measure.

    There are lots of people that we would probably pass on playing with if we had the chance. They might even be well geared. But what is the difference? They are just simply people who don't want to try and haven't completed much content because they are impatient and don't keep friends around because they are abrasive. I don't think we should punish those people, I just think we should reward the "team players" out there. After all, this is a multiplayer game and as such, those who would play well with others should be rewarded. Those who are impatient and spread discord shouldn't be punished, but I think there should be a system in place to reward them if they decide to contribute more to the community. Otherwise, we are just breeding trolls.
    (0)
    Last edited by Cherie; 02-26-2014 at 03:22 AM.

  7. #17
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Seifu View Post
    [...] and currently locks out a large group of players from doing any post-story content, [...]
    It locks players out of content that their gear is inadequate for (read: even if they do play well, they won't be able to pull their weight), doing everyone else attempting that content a HUGE favor.
    (0)

  8. #18
    Player
    Defmetal's Avatar
    Join Date
    Mar 2011
    Location
    Delete Lalafell
    Posts
    397
    Character
    Eadieni Valefor
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Well I'm definitely not a favor of the WoW style ilvl approach. The constant carrot-on-a-stick gear mentality that we're always reaching for another 10 item levels. Achievements are kind of like a PVE Level though (granted PVP is involved in those) but things that show progression over gear do exist in the game. The way achievements are is that well, it shows how many dungeons you've cleared, how many raids you've done (to a point), how much crafting you do, leveling you do, etc.
    (1)

  9. #19
    Player
    Defmetal's Avatar
    Join Date
    Mar 2011
    Location
    Delete Lalafell
    Posts
    397
    Character
    Eadieni Valefor
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lurkios View Post
    It locks players out of content that their gear is inadequate for (read: even if they do play well, they won't be able to pull their weight), doing everyone else attempting that content a HUGE favor.
    Yes and with that, people can also just buy the gear they need. You can buy full ilvl 70 for like 500k (which you should have around 150k by the time you hit 50) and unlock all content. Or you can buy a few ilvl 70, do a couple dungeons, do your relic, and then suddenly you can do all content.
    (0)

  10. #20
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Daenerys_Sedai View Post
    That being said, I don't know of anyone who would conflate iLvl to mean skill.
    Open the party finder and you'll see them.
    (0)

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