I don't get it. It's supposed to be eye catching enough so that you avoid it (ie. "distracting"). What is it? People don't want to see danger so they can escape it?
I don't get it. It's supposed to be eye catching enough so that you avoid it (ie. "distracting"). What is it? People don't want to see danger so they can escape it?
The new indicator is more like having a mirror shined in your eyes to some players, with the bright pulsing, which impacts them negatively, whereas they were fine before. Its totally understandable. We're able to tone down graphic effects for abilities. I don't see the gigantic harm to the game in letting people toggle to the old indicators.
I personally actually like the new AoE indicators so I would be sad to see them nerfed however having the option to customize it will never hurt, just please don't change it back again. People will complain independent of whatever you do and there will be always someone unhappy with the change.
just have a colorblindness option....
The only problem with it that I have is I can't even see it in things like Turn 1 with the colour change, which as a mnk silencing is kinda important not to get caught in the aoe [still not hard but it really is an annoyance]
Much preferred the red as the yellow I find just blends in with fields, snow and even the dirt at different angles.
I just hope Turns 6-9 aren't going to be yellow themed aswell.
In 1.x we had not any AoE markers...
Perhaps making the AoE indicator 3D would help? Adding a definitive border or making it look cyndrillical or spherical would be cool. But then people would complain about that. The way I see it, you only have two options SE.
1- AoE effects are rainbows and have fireworks blasting out of them. (Can simultaneously show tribute to the LGBT players)
2- Enemies could have the common courtesy to say "Excuse me, but I am about to attack in a fan-shaped area directly in front of me, might try to avoid it best you can good sir."
Its much easier to see in an environment that is red, and also on awkward terrain where before the marker would be partially hidden. I like it. Seeing people get AoE'd less since patch TBH.
Other than the shape, I'd like it a little more forgiving for who go out the area, because even little lag makes you hit. 0,5 or 1s more is not game breaking and helps who plays with not awesome ping. Pro players does not even notice the difference, because they already gone outside the area, and little lagged players will thank you for this.
i just noticed the other day why some people say the new aoe graphic is distracting.
on pc max graphical settings the aoe graphic is very different (very intense) than high and standard setting
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