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  1. #11
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Rakashu View Post
    lol, no. People just don't talk in parties.
    actually they do... when YOU say the 1st words, that is.

    PS3 players on the contrary often speak first, to say they won't be able to speak
    (2)

  2. #12
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,293
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sholah View Post
    Everybody knows about it, but the design of the game promotes an anti-social party system. So the result is everyone silently running dungeons and only speaking if they have to.
    The reason for this is because combat is so fast paced, there simply isn't time to spend chatting about random stuff - unlike FFXI where combat was so slow you could easily get away with chatting while fighting. It's the price that had to be paid for having more faster combat (which players actually requested in 1.0 by the way - players wanted flashy, fast-paced battles like were shown in the original opening movie).
    (2)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #13
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    We usually say Hi to each other at the beginning and dungeon, and gg, gj and bb at the end of dungeon. We have nothing to discuss in sastasha or copperbell normal (damn roulette), everyone ran it many times and knows what to do. If he doesn't then yes, it has something to discuss, but it happens not very often.
    (5)

  4. #14
    Player
    Nymri's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Nymri Chitra
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    ps3 players are usually the ones who don't know about party chat, should really be added to the tutorial for ps3 players, as it's pretty obvious on PC
    (2)

  5. #15
    Player
    Mere's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    97
    Character
    Leisa Ley
    World
    Zalera
    Main Class
    Conjurer Lv 80
    Actually, I think is easier to find when playing with a controller. I accidentally found the option by pushing Select followed by accept button when I was trying to access the Duty List.

    We are constantly pushing Select to jump between windows, the first one goes precisely to the chat window, where you can change chat channels.
    (0)

  6. #16
    Player
    Nymri's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Nymri Chitra
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    select followed by accept eh? Good, will remember that for my next df when the ps3 players say hi in say chat mode :P
    (1)

  7. #17
    Player
    Muzy's Avatar
    Join Date
    Dec 2013
    Posts
    446
    Character
    Nira Muzyka
    World
    Diabolos
    Main Class
    Marauder Lv 50
    I have a usb keyboard hooked up to my PS3, not sure why it's harder to type on a PS3 over a PC, since that option is available, and most people have USB keyboards.
    (3)

  8. #18
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Enkidoh View Post
    The reason for this is because combat is so fast paced, there simply isn't time to spend chatting about random stuff - unlike FFXI where combat was so slow you could easily get away with chatting while fighting. It's the price that had to be paid for having more faster combat (which players actually requested in 1.0 by the way - players wanted flashy, fast-paced battles like were shown in the original opening movie).
    Nah, the far bigger cause is the whole duty finder system. Not only it queues you up with random people from god knows where, it is also cross world which would making friend totally useless.

    It was the same in wow. Back pre dungeon finder you had people asking in chat in the big cities and the zones where the dungeon was. So you already were forced to talk to just join a dungeon run to begin with. If it was a good run you asked if you could x person on your friendlist for a later run since they are on the same server and you can always ask them again.
    Once lfd came out it is exactly the same as in FFXIV. People click the button, wait till the window pops up and join. Then at best we got a hi/hello and then silent for the rest of the dungeon since you will most likely never see these people again.
    So far i got 1 group in 3weeks of playing where it went further and it was my most enjoyable run yet and if i could added them to my friendlist i would have done it in a heartbeat.
    (4)
    Last edited by Assirra; 02-25-2014 at 07:17 PM.

  9. #19
    Player
    Autymnfyres's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    82
    Character
    Baqheera Shikhu
    World
    Zalera
    Main Class
    Archer Lv 50

    Vets being helpful...

    Quote Originally Posted by Mogi View Post
    The tank most times will put 1 on the monster to hit and kill first 2 3 ect ppl do this so the tanks and healers job stays fair. With out them some not all party members go bat crap crazy and hit everything that moves this makes the tanks job hard since he now has to pull the monsters back on him same for the healer now they must go out of there way to wast more mp healing ppl as for party chat if your party is not talking then say something idk?
    ----------------------------
    Thanks Mogi for explaining that in a nice tone for those who may not have even known what the marking is for other than some sort of communication THEY are not privy to if they aren't even aware of the chat mechanics. And lets be frank, the chat system is not really a part of the tutorial so there are some people who don't figure it out until they have a need to ask a question about it!



    There are players who started at launch who still don't know if after you have clicked on all aetherytes within a city that you can from then on not only use the smaller ones to port around... but additionally you can go to that larger main aetheryte and click it, then click again on the top selection of 'aetheryte' and get options to port anywhere within the city ;o)

    What a lot of people surmise is common knowledge, or should be, or you are a galumph if you haven't 'figured it out by now' is definitely arbitrary. ***You would be surprised how folks that have mainly enjoyed console games over the years and are not mmo vets think the actual plan, goal and action needed is to way-lay onto whatever mobs are in the group the 'leader' of the group/tank pulls - that the point is to get all the mobs burned down as fast as possible. Some of them not knowing the efficiency and other reasoning of mainly hitting the mob which the tank is currently on is actually the problem - not just the aholes who know and understand and pull/aggro other trash mobs just because.

    There are actually a LOT of people who are starting mmo's in the near/recent past who don't understand the meat shield thingie other than on the 'biggest, baddest boss' mobs. Yes. I have heard this discussion from level 50 players as well as those who are still leveling.



    So a combination of describing the efficiency/reasoning a tank has in mmo's may be in order in more than one group you participate in o-0, along of course with patience for newer players, comes also we need to know what questions lol it is that they DON'T ask because they have no basis of relativity. Even after grouping for some weeks, they don't know why someone got angry with them in that dungeon because after all they were just trying to 'help' with killing all the mobs. Often players get criticized with an assumption they actually know WHY you are hollering at them, and the ensuing argument is about the 'insult' but actual information is not conveyed.
    (4)
    Last edited by Autymnfyres; 02-25-2014 at 07:26 PM.
    ...and from the Gridania forest mysts proceed the souls of warriors and heroes; among which I am honored to serve as part of the One.

  10. #20
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    lmao quality ffxiv players.

    It'll be a nerf to the chat system pretty soon.
    (3)

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