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  1. #11
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Tanks getting to use their limit break in 1-2 end-game boss encounters isn't acceptable. Anyone who thinks it is okay for DPS classes to be the only ones who get to limit break 1-50 isn't thinking straight.

    Limit breaks need to be completely retooled anyway. They should be individual abilities, and the party shouldn't share a meter. Making limit breaks party-shared just leads to unnecessary trolling in Duty Finder groups.
    (3)

  2. #12
    Player
    Valmar's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Valmar Atheron
    World
    Leviathan
    Main Class
    Paladin Lv 70
    In T5 you use Caster Limit, Ultima Hm Tank Lb, as well in Garuda Ex and Hm, could also use it in T4 as well.

    It sounds like to me you don't do any content outside of 4mans.
    (0)

  3. #13
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    by your logic, the number i observe would be 50/30/15/5 % then which is no where near the number you posted.
    Tank LB mostly use in Ultima HM and Garuda Xm.
    Healer LB msotly use when *** hit the fan, but most of the time ppl will get kill right after res, if LB was use on wrong timing LOL
    Caster LB is mostly for AOE, Titan Xm if you malee was dead during add, Garuda Xm + her sister, T5 snake, and where ever u want AoE Nuke lol
    Malee LB is mostly whe you want to focus damage to 1 target. like force the boss to change phase or make the mob die faster.
    (0)

  4. #14
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    You're arguing an irrelevant point, wasn't even gonna post those numbers originally and I can edit them out if they're causing you to get stuck. like I said I'm not arguing the fact that there is an imbalance I'm suggesting how to change the imbalance I know is there.
    (0)

  5. #15
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    496
    Nope, just no.

    Maybe there would be something to discuss if you didn't pull numbers out of... nowhere (besides your head and your personal observations, we know), and actually used the search to add something to an existing thread about the issue, all of them arguably more useful than yours.
    (0)
    "Absurdity is the only reality."
    ~Frank Zappa

  6. #16
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I agree that ranks 1 & 2 of the Healer LB are underwhelming. Maybe have it also restore mana? Or have ranks 1 & 2 revive 1 or 2 (respectively) random players in the group? Something else at least. The heal alone doesn't seem enough to justify using it.
    (3)
    Last edited by Giantbane; 02-25-2014 at 11:08 AM.

  7. #17
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by cotti View Post
    Nope, just no.

    Maybe there would be something to discuss if you didn't pull numbers out of... nowhere (besides your head and your personal observations, we know), and actually used the search to add something to an existing thread about the issue, all of them arguably more useful than yours.


    There, numbers are gone, has the point of the thread changed? No, does your post contribute anything to the thread anymore? No. You're clearly off point. If you're going to post, contribute don't try to derail the thread.

    Quote Originally Posted by Giantbane View Post
    I agree that ranks 1 & 2 of the Healer LB are underwhelming. Maybe have it also restore mana? Or have ranks 1 & 2 revive 1 or 2 (respectively) random players in the group? Something else at least. The heal alone doesn't seem enough to justify using it.
    Star example of someone contributing, by suggesting an idea to make the LB more desirable.
    (3)
    Last edited by Cabalabob; 02-25-2014 at 11:18 AM.

  8. #18
    Player
    Mikara's Avatar
    Join Date
    Jan 2014
    Posts
    60
    Character
    Mikara Cait
    World
    Excalibur
    Main Class
    Archer Lv 50
    The healer LB already does restore 33%/66%/100% MP (it may be 25%/50%/100%, but it does restore MP) depending on the level, but it is still rarely used. I do think the raising random targets for each level could be nice, I think it would have to give priority to tank>healer>dps though. The tank LB is laughable in uses, I've never seen it used in anything except when we were still learning T5 (for the pull before the meter gets wiped). I honestly think for tank LB, it should be a super potent type of stone skin or something. Maybe consisting of 25%/50%/100% total HP stone skin (I don't think making it save you against enrage / instant wipe mechanics is a good idea though). Bard LB needs reworked, or just rework bard in general (this is obviously for a different thread, but just throwing it out there because it slightly relates).

    However, I am still on both sides of the fence about how LB works / charges in this game. Obviously it is meant to be a group decision of which one you want to use as it is now. It feels unfair that most people never get to use theirs except for in niche situations just because of the job they chose. With that being said, LBs would have to be toned down WAY more for everyone to be able to get their own LBs and use them whenever the situation comes up.
    (2)
    Last edited by Mikara; 02-25-2014 at 11:54 AM.

  9. #19
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I like the stoneskin idea, reminds me of those FATE NM's that get stoneskin and if you try to solo them it takes ages to get through it cause of how much hp they have.

    I agree that archer/Bard should get a different LB too, but yeah that's a different thread, ironically one I also made a while back.

    http://forum.square-enix.com/ffxiv/t...62#post1623562
    (0)
    Last edited by Cabalabob; 02-25-2014 at 12:02 PM.

  10. #20
    Player
    Wyyote's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    243
    Character
    Lika Voss
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    What's the big deal with not having equitable limit breaks being used? Numbers aside, it doesn't really seem to be a big deal. I guess maybe cover off what about this is disturbing and needs to be changed?
    (0)

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