Quote Originally Posted by Abriael View Post
I wouldn't know. All I know is that every single time I have something to repair I place it in my bazaar, normally for 5k, or 7k if it's my sword, in any decently crowded area of any city. The area of the repair NPC normally works. If I have a bunch of items it's extremely rare that i make it in time to put them all up that the first ones are already repaired. If I have just one or a couple, then I go grab a coffee and when I'm back they're done.

So either I'm extremely lucky, and I have been costantly for months (statistically impossible),or I'm irresistibly charming, or you're doing something wrong.

Item damage and repairs are a staple of most major MMORPGs, hardly something unique in FFXIV.
I defend it because it's a great way to encourage collaboration between crafters and adventurers, because it's now nicely streamlined and works without hassle for all parties involved (the only way to streamline it more would change the generic icon with class specific icons), it's a viable money sink (and boy, this game needs more, not less money sinks), and it doesn't bother me one bit.
Crafters create damn near every item in the game...I'd say thats more then enough collaboration between players. It wouldnt hurt to make repairing gear less annoying. Its a mundane step that prevents me from playing the game. Simply put, I should be able to go to the NPC, click "repair all" and they should be all repaired to 100% for a reasonable fee, and I can be on my way to playing it again.

The way the system is now, players are at the mercy of the crafters, unless they want to shell out a ridiculous amount of gil for 75% repair. I think its like 80k or so to repair my weapon right now. Thats retarded.

Yet again, I'm in complete shock that people would defend such things.