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  1. #1
    Player
    RocknRoll's Avatar
    Join Date
    Dec 2013
    Posts
    7
    Character
    Leroy Jenkins
    World
    Lamia
    Main Class
    Alchemist Lv 50

    Your killing the crafters off why?

    The strategy about making craft-able armor stats and such no higher than the beginning rewards in Coil is hurting the game. It seems that the prices for craft-able items is hitting the floor. The people that were fans are now leaving the game because the time invested in all the crafting and such has been wasted, It is kind of silly that one dungeon run will get you a better piece of gear than the best you can craft after investing months of work in your crafting system. I think the strategy should be revisited before more give up and walk away. The rewards for the Luminary completion and level 50 quests are also a joke being that they are the same who was the bright mind behind that?
    (56)

  2. #2
    Player
    nidlo's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Sharielle Thanidlo
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    I have to say that i agree with you somewhat. I do understand why SE went that route not wanting crafters to corner the market with the best of the best, top end gear, but the current state of crafting is just sub-par. I started the game to craft and experience a crafting system that looked to be unique and offer something more than just being forced into endgame content to gear up well. Instead i find a beautiful crafting system, that realistically, forces me into the PVE aspect just to make gear to walk into a raid with. I suppose I could even work with this too, but with the current 'content' patch, and battlecraft leves actually being pseudo viable, the influx of the exact same gear i craft on the market is extreme. Crafting is being totally wasted and realistically, is pushing me to another game.
    (17)

  3. #3
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Someone who was a fan of this game only because they could sell crafted gear on the market for 5mil wasn't really a fan in the first place. If they like playing crafting/market simulators, there are plenty of other MMOs that accommodate that playstyle, but this was never intended to be one of them. If it was, they wouldn't allow one character to level all of the crafting professions, would have had cross-server economies, etc.
    (17)

  4. #4
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Calyanare View Post
    Someone who was a fan of this game only because they could sell crafted gear on the market for 5mil wasn't really a fan in the first place. If they like playing crafting/market simulators, there are plenty of other MMOs that accommodate that playstyle, but this was never intended to be one of them. If it was, they wouldn't allow one character to level all of the crafting professions, would have had cross-server economies, etc.
    That is precisely correct.
    (4)

  5. #5
    Player
    RocknRoll's Avatar
    Join Date
    Dec 2013
    Posts
    7
    Character
    Leroy Jenkins
    World
    Lamia
    Main Class
    Alchemist Lv 50
    I will elaborate for the simple people. It was not to make 5 million on the market but that there was a market that goods sell, because they are worth crafting.
    You level a Goldsmith and you make rings and a neck to sell so you can make other things or not. But wait you can now run a new dungeon that awards rings and neck pieces that are better so I guess there is no market for your goods. I guess you could make an Armor-smith but wait there is no market there either. I was suggesting they fix this
    (32)

  6. #6
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I completely agree, it is a really sad path that the markets in general have taken, and that they basically decided that crafting should be non-essential, to the point of it being pointless, is sad. They've basically spent hundreds of man-hours on recipies, classes, gear, quests, etc. and then elected to make them useless in the overall scheme of the game. I really really hope that they find some way to make crafting back into a thing that is useful, gear that has a purpose, etc.

    As for the quest and luminary tools being the same, wow, that makes no sense to me at all. Talk about removing reasons to go after a thing, just for vanity now ...
    (11)

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  7. #7
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Calyanare View Post
    If they like playing crafting/market simulators, there are plenty of other MMOs that accommodate that playstyle, but this was never intended to be one of them.
    I don't care about making 5 mil per craft. With that said, this is somewhat incorrect. This game started off with having the best crafting system I have seen in any MMO (and yes I've played a lot, starting with UO). And not just because of the actual action of crafting, but the fact that crafters could do events (Hamlet) and were originally considered a class on equal level with the DoM/DoW classes (questing). They even had plans to get crafters in raids. And were going to have us build airships for airship battles.


    They have really thrown everything out the window that made crafting unique and above and beyond any other mmo and have turned it into an afterthought.

    For those who love crafting and came into this in 1.0 (or even 2.0 with info from 1.0) it is really really frustrating how they keep pushing us further and further to the side.
    (25)

  8. #8
    Player
    RocknRoll's Avatar
    Join Date
    Dec 2013
    Posts
    7
    Character
    Leroy Jenkins
    World
    Lamia
    Main Class
    Alchemist Lv 50

    Some smart person

    Someone because I asked why they are relating crafting to not relevant in this game. says that the thread is clueless. when in fact I would really like a good answer as to why?
    (0)

  9. #9
    Player
    fredtma's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    70
    Character
    Ecclesiae Dei
    World
    Louisoix
    Main Class
    Armorer Lv 70
    The game has 8 DOH, technically that makes them an integral part of the game but very useless in 2.1.
    A simple fix would have been to make dungeon and high level primal fight drop very high ** skin/ore/metal/cloth that would only be used by high level crafter **
    This would create a synergy of co-dependence
    (30)
    I am who I am. I am not someone else, nor would I ever wish to be

  10. 12-27-2013 07:26 AM
    Reason
    waste of time

  11. #10
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by fixitman View Post
    My reason for enjoying it is simple: I can help others with the skills I acquire along the way. This game is about working together and helping each other out, and that is exactly why I play. The fact of the matter is, crafters are not dying off. They are alive and well, helping others as they were meant to do.
    You know, up until the point where no one wants your help because everyone has 50 crafts of their own.
    (3)

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