Or have the exp you gain go to your chocobo
Or have the exp you gain go to your chocobo
The OP is onto something here. This really does have a lot of potential, and you could create high level/high man content here.
Great post! +1.
We DID have this content OP.
http://www.youtube.com/watch?v=Na2QpTGb0E4
I think there are 11 people in that party, but they could have had 16.
Max party was 12 before it got reduced to 8, not 16We DID have this content OP.
http://www.youtube.com/watch?v=Na2QpTGb0E4
I think there are 11 people in that party, but they could have had 16.
The problem with the 12 member party was that there was not really a content where you needed so many people. Most time the enemy was dead before 7 from the 12 reached them.
Last edited by Felis; 02-25-2014 at 10:03 AM.
Sorry about that; don't know why I thought it was 16. Anyways...I think the dev team should try to expand upon the leve content a bit.
Yup Faction Leves, now I didn't join until 1.18 but from what I've read they offered some of the best armor before the materia system, near the end they were used to obtain Coliseum gear in a levequest chain, no idea why they just disappeared along with other content that was already in 1.0, but hey at least we got those fun and exciting /beckon leves to replace them right.
I just wish at level 50 EVERY quest converted total XP into a % of Gil instead, so that the only reward you got for doing ANY quest was Gil.
Tread lightly, this is a mechanic used in WoW, many people will look right through the idea, no matter how good it is, and only see WoW. Also burn a class to 50, then run around doing all the quests would make for easy gil, and they would say that it catered to RMTs, so the gil reward would be reduced to something that wasn't really worthwhile.
Tread lightly, this is a mechanic used in WoW, many people will look right through the idea, no matter how good it is, and only see WoW. Also burn a class to 50, then run around doing all the quests would make for easy gil, and they would say that it catered to RMTs, so the gil reward would be reduced to something that wasn't really worthwhile.
I know, it's a lose lose kind of situation. I just hate seeing useless exp rewards on quests post 50, etc.
So annoying, maybe not apply it to leve's but man the one time quests in game should get a conversion at level 50.
Something that always struck me as odd. You take money out of economy in an effort to fight RMT, but doesn't this incentivise and push players into using said RMT? If players had a good source of income wouldn't that hurt RMT more because players wouldn't feel the need to buy currency since they could make it at a decent pace. Those that would buy it at this point then would be the ones whom would have bought it anyway?Tread lightly, this is a mechanic used in WoW, many people will look right through the idea, no matter how good it is, and only see WoW. Also burn a class to 50, then run around doing all the quests would make for easy gil, and they would say that it catered to RMTs, so the gil reward would be reduced to something that wasn't really worthwhile.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.