In any other game, I might agree with you. However, for ARR it is clearly gear not skill that is the difference. This is why 5 different players, all at level 50, all on the same job, all with the same skills, will be vastly different in performance based on their item level.
There is very little skill in ARR. More cross-class abilities would possibly help give us more skill-based combat/play styles. However, they decided to limit the skills and make performance gear-based.
 
		
		 
			 
			

 
			 
			 Originally Posted by Lemon8or
 Originally Posted by Lemon8or
					
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