Results 1 to 10 of 100

Hybrid View

  1. #1
    Player
    Akeda's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    20
    Character
    Valensiya Atkascha
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    I was thinking about this the other day, although I was was hoping someone would put a little more thought into the topic. Devs probably aren't going to read or respond to a bunch of players simply bitching.

    The DPS "dancing" really isn't that bad. Having to use certain skills in specific places (rear/flank) makes things more interesting than just pressing buttons.

    The real problem is that XIV is really is nothing but a twitchy QTE game that punishes people with less than perfect reaction times. Unfairly at times too I might add. 'Ohh you didn't move out of the way instantly? Well here's 6k of damage'

    The game places so much emphasis on dodging red circles that it just becomes stressful and not fun. It seems like all it takes is one person to miss a dodge or run the wrong way to make a fight go bad. Which just makes other players loose their temper. You get those who rage quit or someone with a elitist attitude who kicks you out of the party.
    (5)

  2. #2
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Akeda View Post
    The real problem is that XIV is really is nothing but a twitchy QTE game that punishes people with less than perfect reaction times. Unfairly at times too I might add. 'Ohh you didn't move out of the way instantly? Well here's 6k of damage'

    The game places so much emphasis on dodging red circles that it just becomes stressful and not fun. It seems like all it takes is one person to miss a dodge or run the wrong way to make a fight go bad. Which just makes other players loose their temper. You get those who rage quit or someone with a elitist attitude who kicks you out of the party.
    I agree that it's not a bad thing. Given the choice between standing still while spamming buttons and timing skills/cast times with phases of movement I'd choose the latter every time.

    As for it being unfair... it's a little harder to say. Is Titan HM unfair? Yes and no. If you don't know plumes are coming up the window to avoid it is pretty tight, and that's not even including latency issues. However, his entire rotation is predictable, so in reality there is no reason to get hit by plumes because you can start moving out of them before he even begins casting it.

    I'd say the only strong point the OP has really made is that it's so easy to over gear most of the content and trivialize a lot of the other mechanics of encounters. For example, it's common place to over gear Turn 2 and reduce the entire fight to a tank and spank even though the fight has a lot of mechanics that rely on party-wide coordination. I wonder if the throttling, or removal, of tome gear would encourage people to learn their class a bit.
    (0)
    Last edited by Sibyll; 03-06-2014 at 05:01 PM.