So the first 12 or so instances at level 50 (and all the one's prior to 50) should have trivial or no gear checks???
I'm not saying FFXIV doesn't have those things. I AM saying that it doesn't have enough of them... and it has TOO MUCH dancing.
Before WoW, MMO raiding I experienced did not have nearly the level of movement required in the last 7 or 8 years. Positioning was important, strategy was important, timing was important... movement not nearly as much as it has become in the last several years. In EQ, there were a lot of encounters where I literally didn't even consider moving at all.
I understand and appreciate what you mean. It makes me sad for a different reason. I wish MMOs didn't feel the need to use dancing as their primary difficulty factor as it seems to be.
I'm not saying every encounter should be entirely tank and spank... but... yes a true tank and spank gear check would be different and more enjoyable than another dance.
Also... this (from wikipedia):
A square dance is a dance for four couples (eight dancers) arranged in a square, with one couple on each side, facing the middle of the square {sounds like the begining of a boss strategy doesn't it?}. In most American forms of square dance, the dancers are prompted or cued through a sequence of steps (square dance choreography) by a caller to the beat (and, in some traditions, the phrasing) of music. The caller may be one of the dancers or musicians, but nowadays is more likely to be on stage, giving full attention to directing the dancers.
Would you have purchased a square dance MMO? Final Square Dance Fantasy anyone? Is that what we're actually playing?


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