Quote Originally Posted by AlexiaKidd View Post
Duelle this thread is about making multiple forms of gaining SP/EXP and the only way that can be achieved for Grind Parties to become viable is to remove the cap. If everything was fine as is then there would be grind parties everywhere but there is not and this cap is one of the reasons for that.
I understand what you're saying, but at the same time I keep in mind the implications of how that would affect party dynamics. Not even level correction is much of a deterrent when it comes to it.

As was put so well, the problem is more people being able to solo mobs 10 ranks above them. If you ask me, I'd go with the idea to create an "elite" bracket for mobs and have those be in dungeons and be grinding targets in the open field.

It's a difficult situation seeing that if you make normal mobs more difficult you'll have to up SP gains upon kill. If you create elites, you need to place them somewhere where they won't intrude on your average traveler when not in the context of dungeons. Level correction would still have to be fiddled with to a degree. I'd go the WoW route and make it so that anything more than three levels/ranks higher than you as normal mobs would be very difficult and elites being near impossible to kill, and balance combat between PCs and NPCs around that.