The exp grind was the life-force behind ff11 it helped people socialize and introduced people to other cultures and it promoted good job/class reinforcement and it helped prepare most people for harder endgame content. In ff14 its just zoom zoom zoom everyone uses the same abilities some classes use other classes abilities better than the initial class it came from. I hope that these new battle/leve adjustment promote a good exp grind party enviroment it will only lead too a better player base and a better understanding of classes/jobs. And for santas sake please reduce voke timer or give pld a shorter recast version and secondly increass the damn range of said abilities and ranged throwing weapons irl i can throw a damn hand axe farther than 10feet; its rediculous that i have to stand in a mobs face to toss a throwing weapon in this game.


And nice post Gath and thanks to the mods for removing the morons posts.