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  1. #1
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by JayvirDeforte View Post
    Heh, you mean like half of the rank 50s in the game now? People still get to 50 now and have no idea how to play their class let alone the game. I've seen it more times than I can count.
    sadly yes, Guildleve progression also made alot of skillless 50s, but this probably gonna do the same, atleast guildleve had some form of fight.. imo they should give more sp from regular grind(raptors, drake etc.) hopefully with addition of hatemeter, cure and curaga(you know you cant spam this) people will learn how to manage hate and play properly.
    (0)
    Goodbye, Final Fantasy...

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Any progression besides simple leveling would be welcome at this point.
    (1)

  3. #3
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    The story in quests is really bad and the lack of cutscenes only makes them worse.
    But I'm happy if I never have to hear voice-acting in this game ever again.

    Better writing and better quest design. Currently I can't tell the difference between leves and quests so them announcing that leves aren't the center of the game anymore really doesn't change the game that much.
    (0)

  4. #4
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Seif View Post
    The story in quests is really bad and the lack of cutscenes only makes them worse.
    But I'm happy if I never have to hear voice-acting in this game ever again.
    Really? I'd like to have more voice-overs, actually. :/

    Quote Originally Posted by Seif View Post
    Better writing and better quest design. Currently I can't tell the difference between leves and quests so them announcing that leves aren't the center of the game anymore really doesn't change the game that much.
    That's certainly an issue.

    I've been trying to cut the dev team some slack because I know the pressure is on and the clock is ticking to get major overhauls to basic systems completed. But now that side-quests will be a new option to level, they've now taken center stage, as well. Just because they're called side-quests (never been very fond of the name as it implies they're of lesser importance), doesn't mean they should be insignificant. In fact, they're now just as important as any other means of leveling.

    It's fine if leve objectives aren't the most engaging. They're meant to be impersonal mercenary work orders picked up at a counter. You don't need to interact with anyone to get the job done. But quests are different, and should feel different. Not only because you're interacting with NPCs, but you're now taking part in a story. I realize they can't all be epic sweeping quest chains (though some of them certainly should), especially since I'm sure they'll be adding quite a few of them to the game now, but they definitely need to be better than leve quality if they're going to be a fun and meaningful means of progression.
    (1)
    Last edited by Rowyne; 06-28-2011 at 05:08 PM.

  5. #5
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Rowyne View Post
    Really? I'd like to have more voice-overs, actually. :/



    That's certainly an issue.

    I've been trying to cut the dev team some slack because I know the pressure is on and the clock is ticking to get major overhauls to basic systems completed. But now that side-quests will be a new option to level, they've now taken center stage, as well. Just because they're called side-quests (never been very fond of the name as it implies they're of lesser importance), doesn't mean they should be insignificant. In fact, they're now just as important as any other means of leveling.

    It's fine if leve objectives aren't the most engaging. They're meant to be impersonal mercenary work orders picked up at a counter. You don't need to interact with anyone to get the job done. But quests are different, and should feel different. Not only because you're interacting with NPCs, but you're now taking part in a story. I realize they can't all be epic sweeping quest chains (though some of them certainly should), especially since I'm sure they'll be adding quite a few of them to the game now, but they definitely need to be better than leve quality if they're going to be a fun and meaningful means of progression.
    personally I'd rather have more voiceovers too. Everything in this game is so muted and boring. And I miss hearing that funny lalafell from the Gridania scenario quest.

    What's the point of employing such funny voice actors if you're just going to under-utilise them?

    And it's true that they need to be better now that the emphasis has been shifted onto these socalled "side" quests. Maybe they could have got away with the inferior quality before, but not now.
    (1)

  6. #6
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by giftforce View Post
    And I miss hearing that funny lalafell from the Gridania scenario quest.
    Me, too! Cracks me up!

    "Oh, Rhalgr take you and your great beyond!"

    http://www.youtube.com/watch?v=0xnhhJisWNs&t=2m36s

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quest Grinding in FF XIV would be very hard (we need thousands of quests ingame for all classes) or very boring (many many repeatable quests for all the classes who can't make the other quests anymore). Quests would be a part of the big picture, but not the biggest part.
    (0)

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