Vote for more "Open World Content".

I consider FATE`s "Open World Instances". I do maybe one time every FATE (same for leves) because when i found no drops i lost interest to do it. Not spending time on empty mobs.

Leveled on quest, dungeons (rarely repeating after pass it once, only doing when quest send me to do it or helping SomeOne) and farming mobs for crafting mats.

I reach only one battle class 50 and stoped play it till level cap up or can accumulate exp and/or use exp to exchange it.

I dont go to dungeons, interested only in crafted gear and i refuse to farm it in dungeons. Waiting for better crafting recipes and better "Open World Content". (If dungeons mobs got crafting materials drops worth the effort sure i do it... and maybe when battles change to more strategic and less vulnerable to latency problems).

Last patch show: devs know many players enjoy crafting and i belive coming improvements together with more "Open World Content".