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  1. #1
    Player
    drivendawn's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Driven Rapturespell
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dyvid View Post
    The problem is your poll is too open ended. Basically it's agree if you want more world content and disagree if you don't =( Nobody is going to say not to more content. As for your ideas? Sounds kind of meh. Hamlet defense would be like a FATE that attacks cities and DoL/DoH are involved. Open would dungeon would be just another zone.
    Yes, it would but a lot more involved and with better rewards. Also, having open world dungeons, rather than all instances, is something many people want. My hope with this pole is that enough people vote for more open-world content, especially meaningful open-world content.
    (1)

  2. #2
    Player
    d0e1ow's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    16
    Character
    Mathilda Tradeux
    World
    Siren
    Main Class
    Conjurer Lv 17
    Quote Originally Posted by drivendawn View Post
    Yes, it would but a lot more involved and with better rewards. Also, having open world dungeons, rather than all instances, is something many people want. My hope with this pole is that enough people vote for more open-world content, especially meaningful open-world content.
    It would be cool to see more World Bosses that drop good prizes and actually take some skill beyond a zerg. Open world dungeons are a little trickier to pull off without making people start crying over it being "unfair".
    (3)
    Mathilda Tradeux♥ - Wildwood Elezen ♀ -♪ Siren US ♪ - ➳ Bard ♬/☤ White Mage ☤/⚖ Paladin ⚖ (in training!)

    "Shining is the Land's light of justice
    Ever flows the Land's well of purpose
    Walk free, walk free, walk free, believe...
    The Land is alive, so believe..."
    - "Answers"

  3. #3
    Player
    drivendawn's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Driven Rapturespell
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by d0e1ow View Post
    It would be cool to see more World Bosses that drop good prizes and actually take some skill beyond a zerg. Open world dungeons are a little trickier to pull off without making people start crying over it being "unfair".
    Maybe they could make a large open world dungeons which have Fate bosses deep inside them that when defeated give tokens for gear or maybe item popped bosses that do the same.
    (1)

  4. #4
    Player
    Skinwalker's Avatar
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    Mar 2011
    Posts
    149
    Character
    Latura Skinwalker
    World
    Hyperion
    Main Class
    Miner Lv 50
    Voted for open world content. SE give us options to the force 8 man content ; ;
    (3)

  5. #5
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Shame they dont just let users make polls so we don't feel like people are just trolling for likes with "Poll" posts.

    Your better off to give your thoughts on open world content, how it should be implemented and how it should develope into the future.
    (8)

  6. #6
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    So... are FATEs not considered open world content anymore? What exactly are you guys talking about?
    (5)

  7. #7
    Player
    drivendawn's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Driven Rapturespell
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by HakuroDK View Post
    So... are FATEs not considered open world content anymore? What exactly are you guys talking about?
    It is but as it stands now a lot of people have gotten bored with them. It seems that most of the important things you do in game are instanced so you end up standing around, gathering, or crafting while waiting for duty finder.
    Hamlet defense was an event from 1.0 that disciple's of war and the land took part in. Every so many hours it would happen and you would defend the hamlet an meanwhile crafters would be crafting to get debuffs on in coming mobs and on downtime between hamlet start time gather's would turn in materials to prepare the hamlet for the upcoming attack. You also got a currency from completing it that could get you some good gear. Also having open world dungeons to explore that are large with fates, gathering points and treasure to find with your treasure maps.. well who doesn't want that.
    (3)

  8. #8
    Player
    Purplenum's Avatar
    Join Date
    Sep 2013
    Posts
    107
    Character
    Tom Laeplight
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by HakuroDK View Post
    So... are FATEs not considered open world content anymore? What exactly are you guys talking about?
    Sorry that OP wasn't being more specific, we all want GOOD open world content. Fates are not good open world content.
    (3)

  9. #9
    Player
    Kiayin's Avatar
    Join Date
    Aug 2013
    Posts
    107
    Character
    S'esshi Imo
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by HakuroDK View Post
    I'm just trying to gauge what you mean by "Open World Content", because looking at past MMOs that I have played before with Open World Content not structured by FATEs... the only thing I can think of is random special enemies spawning in a very small area of a map where appropriate that are used as minibosses in quest objectives, and are often killed by trolling players to prevent other players from completing quest objectives through the act of kill-stealing.

    FATES aren't all that disorganized. They usually all spawn in the same place, even if respawning does take a little bit of time. When it comes to FATEs like "Defend the Hive", there are many FATEs that chain together like that. There's one in Northern Thanalan that many people grind. However, why should FATEs like that be the only ones to exist? I mean, if a large amount of a certain beastial enemy shows up, how does one follow up on that? Do we raid their habitat and render the entire species extinct? I get that you want more sequential FATEs, but to call the whole thing disorganized because there are only a small number of those sequential FATEs in areas that people FATE grind in just seems silly to me.

    And there are actually plenty of those sequential FATEs scattered all throughout the game world that people usually avoid due to either not being in an area where people normally gather to FATE grind for the most XP or for being too high in level for the level they're FATE grinding for. U'Ghamaro in Outer La Noscea has one, Coerthas Central Highlands has at least two, Sapsa in Western La Noscea has at least one, etc. It's not that there aren't enough of them, it's just that they're not in the exact same areas where people FATE grind and are, thus, avoided and not common knowledge.

    Here are some examples from other games. There are all sorts of cool things one can do in the open world.

    http://wiki.ffxiclopedia.org/wiki/Ca...mpaign_Battles
    http://wiki.ffxiclopedia.org/wiki/Venture_Roll
    http://wiki.guildwars2.com/wiki/Jumping_puzzle
    http://lotro-wiki.com/index.php/Chicken_Play
    http://lotro-wiki.com/index.php/Music
    http://gz.equoria.net/LotRO:_Blind-Leaper
    http://ragnarok.wikia.com/wiki/Monster_Summoning_System
    http://wiki.guildwars.com/wiki/Nicholas_the_Traveler
    http://wiki.guildwars.com/wiki/Signet_of_Capture
    http://lucentsouls.weebly.com/dance-system.html
    http://www.thetelonproject.com/diplomacy
    (8)
    Yar.

  10. #10
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by HakuroDK View Post
    So... are FATEs not considered open world content anymore? What exactly are you guys talking about?
    The OP asked for MORE open world content. Why is it as soon as someone brings up open world content people try and shove FATEs down our throat? Yes we all know FATEs are open world content, but they're meaningless spam-fests, we want other things do to such as open world dungeons to explore with treasure chests in, none FATE NM's with rare drops and side grade equipment to the dungeons etc.

    Also on the subject of open world content, what ever happened to the open world primals they promised us? There was even footage of it in the bench mark! I remember them saying whoever killed the primal would be the only FC on that server to be able to summon it in battle and once they had used it; it would return to the open world for others to kill.
    (3)
    Last edited by Galliano; 02-25-2014 at 01:56 AM.

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